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	<title>Proyecto Aguacate - Contribuciones del usuario [es]</title>
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	<updated>2026-04-23T04:25:19Z</updated>
	<subtitle>Contribuciones del usuario</subtitle>
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		<id>https://lospoderosos.com/index.php?title=Death_Stranding%E2%80%99s_America_Is_Unrecognizable_But_It_Doesn%E2%80%99t_Matter&amp;diff=41160</id>
		<title>Death Stranding’s America Is Unrecognizable But It Doesn’t Matter</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=Death_Stranding%E2%80%99s_America_Is_Unrecognizable_But_It_Doesn%E2%80%99t_Matter&amp;diff=41160"/>
		<updated>2026-04-22T07:04:44Z</updated>

		<summary type="html">&lt;p&gt;FrankJoshua: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;While the landscape of Death Stranding looks nothing like the America we know today, the changes are mostly explained by Death Stranding’s Timefall phenomenon, apart from the smaller scope of the map. After the titular incident called the Death Stranding took place, the barrier between the world of the living and the dead weakened. Timefall was one of the accompanying symptoms, a form of rain that causes whatever it falls on to age rapidly. In gameplay terms, Timefall can erode the integrity of Sam’s containers, which imperils the cargo within them. The Timefall could also be the reason for the absence of animals in Death Stranding’s America as well as the changes to the landscape. Porters wear protective gear to avoid Timefall aging them prematurely, a process that shapes the backstory of the character of Fragile and her vendetta against Hi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Never coming to terms with the loss of his family, Heartman purposely stops his heart every twenty-one minutes for three minutes. He is eternally trapped in his facility to undergo this, day by day to find his family. Heartman deserves eternal rest with his family, something he hopefully achieves in Death Stranding&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a weird bit of worldbuilding, Kojima decided to include product placement in his Death Stranding universe. The world may be a post-apocalyptic wasteland, but at least Monster Energy drinks still exist. It&#039;s nonsensical and doesn&#039;t make sense even for those sold on the absurd premise that is the rest of the game. For a AAA game, the choice to include Monster Energy or have Sam mention Ride with Norman Reedus is an odd one and takes players out of the experience, especially when Kojima took the time to make an entire soundtrack of in-universe music that includes new tracks by known singers. Death Stranding &#039;s Director&#039;s Cut removed Monster from the game, so it may be that Kojima saw this as w&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It would be an exhausting task to cover Troy Baker &#039;s entire career, and the discussed roles represent just the highlights. Through Troy, numerous video game characters have had life breathed into them and have become memorable figures in gaming history. Despite the extensive amount of work he has done in the realm of video games, it seems as though he has no plans to stop any time soon. On social media, Troy has posted images of himself and Roger Clarke, who plays Arthur Morgan in Red Dead Redemption 2 . Although details on the project they are working on have yet to reach the public, anything involving the two industry veterans is sure to be excit&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Amelia has the power to begin the Last Stranding, and perhaps it’s only a matter of time before it starts. It can’t be easy for Amelia to exist on the Beach , suffering forever in solitude until she decides to end it &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s a game that simply has to be experienced to be understood, as the base story itself is relatively confusing and ambitious. In the world that the player explores, they&#039;ll have to contend with time-traveling rain, invisible, demonic creatures, and human enemies that relentlessly chase the protagonist down, eager to steal his cargo. There are some incredibly unique features in this game, such as a baby secured to the player&#039;s chest that acts as an early warning system for the invisible creatures. When disturbed, the baby cries through the DualShock 4&#039;s built-in speaker, making for an insanely creepy experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The original Death Stranding follows the story of Sam Bridges, portrayed by Reedus, as he seeks to connect the disparate parts of a post-apocalyptic United States. He does so by delivering packages on foot, by vehicle, or through many other devices. While there is a bizarre story tying it all together, the majority of the gameplay is centered on this concept. The themes of bringing people together was largely supported by Death Stranding&#039;s multiplayer component which had players from all over the world working together to build structu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fighting humans also doesn&#039;t fit in much with the themes of Death Stranding , which leans very much into actively encouraging kindness and cooperation. Fighting human enemies not only tests one&#039;s patience on [https://Fileprohost.com read this post from Fileprohost.com] front but is antithetical to this theme. The otherworldly and often terrifying BTs of Death Stranding are a much more nuanced enemy that should be focused on in Death Stranding 2 , while human enemies should be removed altogether or at least reserved for high-profile bos&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some of the bestselling and highest-rated video games in the last few years have featured Troy in a lead or supporting role. However, thanks to his talent in voice acting, he manages to sound different enough for it to not always be obvious that a character&#039;s voice is his. Some of his most successful roles have come from his work with Naughty Dog, which is a PlayStation first-party studio. Most notably, Troy has served as both the voice actor and motion capture actor for Joel in The Last of Us and The Last of Us 2 . This role highlights Troy&#039;s ability to display complex emotions through his voice acting, and it also shows off his singing talents. Troy has also lent his voice acting talents to the Uncharted series where he plays Sam Drake, who is Nathan Drake&#039;s brother, in Uncharted 4: A Thief&#039;s End and Uncharted: The Lost Lega&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>FrankJoshua</name></author>
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		<id>https://lospoderosos.com/index.php?title=Usuario:FrankJoshua&amp;diff=41159</id>
		<title>Usuario:FrankJoshua</title>
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		<updated>2026-04-22T07:04:41Z</updated>

		<summary type="html">&lt;p&gt;FrankJoshua: Página creada con «My name is Susannah (27 years old) and my hobbies are Running and Hooping.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my site [https://Fileprohost.com you could check here]»&lt;/p&gt;
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&lt;div&gt;My name is Susannah (27 years old) and my hobbies are Running and Hooping.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my site [https://Fileprohost.com you could check here]&lt;/div&gt;</summary>
		<author><name>FrankJoshua</name></author>
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