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	<id>https://lospoderosos.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JonathanStevens</id>
	<title>Proyecto Aguacate - Contribuciones del usuario [es]</title>
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	<updated>2026-04-18T01:05:51Z</updated>
	<subtitle>Contribuciones del usuario</subtitle>
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	<entry>
		<id>https://lospoderosos.com/index.php?title=Overwatch_2_Was_A_Mistake&amp;diff=34968</id>
		<title>Overwatch 2 Was A Mistake</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=Overwatch_2_Was_A_Mistake&amp;diff=34968"/>
		<updated>2026-04-17T18:25:36Z</updated>

		<summary type="html">&lt;p&gt;JonathanStevens: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;What is clear from the video is how these little chickens get around. At multiple points, the video shows Slicers cutting through a large wall in the Hollywood map, burning circular holes into the offensive starting room players will recognize from the first g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At this year&#039;s BlizzCon event — entitled BlizzConline for its all-digital format — Blizzard released a forty-minute video dedicated to Overwatch 2 . It showcased the new Talents system, two new maps, and a few things that might get overlooked on one viewing. There was no release date announced, but there&#039;s enough for Overwatch fans to chew on until Blizzard nails down an official launch d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch 2 provides players with ample opportunity to play their own way, especially those who run a tank. Tank heroes are made to soak up damage, destroy fortified positions, and group with their allies to ensure they alone are the target. The best tanks in Overwatch 2 will lead the charge, keeping their team well-hoarded and safe from the many threats coming from an opposing t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Overwatch 2 was revealed in 2019, I assumed that it had to be nearly finished. Obviously Blizzard was announcing it because it was going to be releasing sometime in 2020. Otherwise, it could risk losing a lot of its popularity. Devoting resources to working on a sequel rather than adding content to the current game could cause players to drop off as the updates became less frequent. So it had to be just about ready to come &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though Blizzard did not mention the Jumper by name, the new Omnic appears in a few clips alongside Omnic Grunts, Elite Grunts, and Artillery units. A flying bipedal Omnic, the Jumper seems to behave similarly to Grunt units, with the added element of vertical mobil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I do appreciate the fact that all regular Overwatch players will have access to the new content regardless of whether or not they buy Overwatch 2 (with the exception of the singleplayer modes.) So at least they&#039;re not going to split the playerbase. But is anyone going to be around when that happens? Does Overwatch have enough cultural cachet to survive such a long draught of substantial content? Or will 2022 be the year that [https://overwatch2base.com/ Overwatch 2 Tier list] is officially declared dead and buried as all its fans have long since moved&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sigma&#039;s abilities make him a solid choice for an impactful tank . Kinetic Grasp eats at eager enemies&#039; damage, feeding his shields to make him even stronger, and the Experimental Barrier is a portable shield that allies can shoot out of. His ultimate is also great for dealing with clusters of enemies, pulling them into the air to then slam them down, creating an opportunity for an immobilized att&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Zarya can fully charge her Particle Cannon to gain intense energy, firing a short-range linear beam to devastate enemies and their health, including those who can deflect. Zarya is a brutal tank who can eliminate foes easily thanks to a great mix of defensive and offensive play, even with recent nerfs to her Projected Barriers, which will see longer cooldowns of her bubbles to make her more vulnerable in intensive fig&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Roadhog is easy to counter, and is basically just a slower damage character with more health than normal. His Take a Breather healing ability is still somewhat nice, but the meta isn&#039;t forgiving for Roadhog, as he&#039;s easy to eliminate when focused and offers little protection for himself and his all&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This Omnic, called the Behemoth, has yet to appear in any gameplay, but looks to be one of the most intimidating enemies in the Null Sector roster, right alongside the Artillery unit and the Titan. The Behemoth is said to appear on the Rio de Janeiro map in the upcoming seq&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For Overwatch 2 players, you have options for similar team-based shooters. The formula gets twisted and turned in all sorts of ways for a fresh take, but you can find the core elements that will scratch that itch. No matter what your platform of choice is, there is something for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Omnic Grunts are one of the examples drawn up in the video of Elite enemy types. However, Blizzard&#039;s wording here suggests there are other &amp;quot;elite&amp;quot; enemy types to come. Ostensibly, there could be an elite version of almost any Omnic unit we&#039;ve seen thus &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Joanna Dark is a classic spy action hero who is fitted with all the necessary skills, determination, and equipment to save the world over and over again. Along with the black and blue suit, Dark rocks short but flaming red hair and a pair of pistols strapped to her &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Well, it turns out I was wrong. Quite wrong. It now looks like Overwatch 2 won&#039;t be out until 2022 at the earliest, which likely means regular vanilla Overwatch won&#039;t see any significant updates for over a year. And that&#039;s a very bad thing when it comes to maintaining a stable fanbase for your multiplayer shoo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Valorant offers multiple modes for the most competitive players or people who want to enjoy a fast-paced FPS. You can play objective-based games or aim to rack up kills in deathmatch. Even when there is a mission to complete, if you are bloodthirsty, you will be helping out your team to earn that&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>JonathanStevens</name></author>
	</entry>
	<entry>
		<id>https://lospoderosos.com/index.php?title=Overwatch_2:_5_Things_We_re_Excited_To_See_5_Things_The_Game_Still_Needs&amp;diff=26859</id>
		<title>Overwatch 2: 5 Things We re Excited To See 5 Things The Game Still Needs</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=Overwatch_2:_5_Things_We_re_Excited_To_See_5_Things_The_Game_Still_Needs&amp;diff=26859"/>
		<updated>2026-04-11T21:44:47Z</updated>

		<summary type="html">&lt;p&gt;JonathanStevens: Página creada con «&amp;lt;br&amp;gt;As you can see, the only thing that won&amp;#039;t be patched into the first Overwatch is the story missions. Every multiplayer aspect of Overwatch 2 will be in vanilla Overwatch. For most players the online component is the only reason they play the game, so if everything is coming to the title they already own, then what value does the sequel have? If anything, Overwatch 2 sounds less like a fully-realized follow-up, and more like an iterative release in the ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;…»&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;As you can see, the only thing that won&#039;t be patched into the first Overwatch is the story missions. Every multiplayer aspect of Overwatch 2 will be in vanilla Overwatch. For most players the online component is the only reason they play the game, so if everything is coming to the title they already own, then what value does the sequel have? If anything, Overwatch 2 sounds less like a fully-realized follow-up, and more like an iterative release in the ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I do appreciate the fact that all regular Overwatch players will have access to the new content regardless of whether or not they buy Overwatch 2 (with the exception of the singleplayer modes.) So at least they&#039;re not going to split the playerbase. But is anyone going to be around when that happens? Does [https://Overwatch2Base.com/ overwatch 2 hero guide] have enough cultural cachet to survive such a long draught of substantial content? Or will 2022 be the year that Overwatch is officially declared dead and buried as all its fans have long since moved&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Null Sector has appeared as Overwatch’s PvE enemies for various Seasonal Events, and Blizzard is looking to make big changes and additions to the robot army. The BlizzConline showcase revealed enemy types like objective units that carry bombs, upgraded versions of Omnic grunts, spry little bots referred to as &amp;quot;chickens&amp;quot; internally at Blizzard, and several m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But once the sequel was announced the well started to dry up. We used to get three new heroes every year. In 2020, we only got Echo and she was confirmed to be the last new hero until Overwatch 2 arrives . We also used to get some new maps every year, but we only got Havana in 2019 and Kanezaka this year (and that&#039;s a deathmatch-only map so who cares about that.) Even the events have felt half-hearted as they&#039;ve added nothing but new title screens with some old modes recycled and maybe slightly retooled. The only reason we even get new skins anymore is so Blizzard can still rake in that sweet lootbox mo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I can tell you firsthand why this is a huge blunder from Blizzard. I used to play a lot of Overwatch. It became a nightly ritual to log on, meet up with the large group of friends who gathered online to play, and run through multiple rounds of competitive matches. One of the reasons why we all kept playing was because the game felt like it was always changing. We&#039;d get a new character like Sombra or Orisa. Or a new map would be added to the rotation. Or we&#039;d get a big seasonal event that would add in a new game mode and a bunch of unlockable skins. It felt like a game that kept giving and giving more so than any other game I&#039;d played at the t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of these details is the names of some Heroes’ so-called Talent Trees. Each Hero has three trees, with seven tiers per tree. Soldier’s trees are called Commander, Rifleman, and Vigilante. Mercy’s are Field Medic, Valkyrie, and Savior. Reinhardt’s are Crusader, Juggernaut, and Guard&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hell, Blizzard should already know this. World Of Warcraft has been going for over 16 years! 16 years without a sequel! Just updates and expansions. It&#039;s a business model Blizzard is already familiar with yet it still went along with making Overwatch 2. A decision I can only assume was influenced by the malevolent ruler of Activision, Bobby Kot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the long development time for Sojourn, it&#039;s likely the team behind Overwatch knew years before that she would be added to the second version of the game, or at least fairly later on with a significant update that would overhaul Overwa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Blizzard briefly discussed Sojourn’s main weapon during the video, describing it as a rail gun. There’s also plenty of footage of Sojourn shooting with her primary fire, which looks to behave like an assault rifle. But one clip of Sojourn, playing on King’s Row, shows the upcoming Hero shooting her rail gun several times in quick succession. An indicator under the reticle shows what looks like a charge ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Overwatch 2 was revealed in 2019, I assumed that it had to be nearly finished. Obviously Blizzard was announcing it because it was going to be releasing sometime in 2020. Otherwise, it could risk losing a lot of its popularity. Devoting resources to working on a sequel rather than adding content to the current game could cause players to drop off as the updates became less frequent. So it had to be just about ready to come &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After all, Activision has a reputation as the company that likes to drive its games into the ground with constant releases. It released so many Guitar Hero games that it practically salted the Earth when it comes to the rhythm genre. It&#039;s also easy to remember that Bungie was originally said to have a ten-year plan for Destiny until Destiny 2 went into production. Considering their public break-up with Activision earlier this year, it&#039;s plausible that Activision had a hand in pushing the former Halo developer into coming up with a sequel to drive fans over to the next g&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many big multiplayer titles - such as Sea Of Thieves most recently - are beginning to implement seasonal updates as they just make more sense for everyone rather than releasing an entirely new game. Developers can still make additional money from those juicy microtransactions and battle passes. Meanwhile, players don&#039;t have to wait around for a new game to drop to get new content. In some cases like with Fortnite , the games can even receive a graphical overhaul . So if you can update games to this degree, why bother with a sequel? It&#039;s a waste of time and mo&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>JonathanStevens</name></author>
	</entry>
	<entry>
		<id>https://lospoderosos.com/index.php?title=Usuario:JonathanStevens&amp;diff=26858</id>
		<title>Usuario:JonathanStevens</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=Usuario:JonathanStevens&amp;diff=26858"/>
		<updated>2026-04-11T21:44:40Z</updated>

		<summary type="html">&lt;p&gt;JonathanStevens: Página creada con «Hello, I&amp;#039;m Wilbert, a 21 year old from Hengelo, Netherlands.&amp;lt;br&amp;gt;My hobbies include (but are not limited to) Sand castle building, Cubing and watching NCIS.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my web-site; [https://Overwatch2Base.com/ overwatch 2 hero guide]»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I&#039;m Wilbert, a 21 year old from Hengelo, Netherlands.&amp;lt;br&amp;gt;My hobbies include (but are not limited to) Sand castle building, Cubing and watching NCIS.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my web-site; [https://Overwatch2Base.com/ overwatch 2 hero guide]&lt;/div&gt;</summary>
		<author><name>JonathanStevens</name></author>
	</entry>
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