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	<title>Proyecto Aguacate - Contribuciones del usuario [es]</title>
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	<updated>2026-04-18T14:41:21Z</updated>
	<subtitle>Contribuciones del usuario</subtitle>
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		<id>https://lospoderosos.com/index.php?title=E3_2015:_Shared_World_Game_Sea_Of_Thieves_Announced_For_Xbox_One&amp;diff=30862</id>
		<title>E3 2015: Shared World Game Sea Of Thieves Announced For Xbox One</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=E3_2015:_Shared_World_Game_Sea_Of_Thieves_Announced_For_Xbox_One&amp;diff=30862"/>
		<updated>2026-04-14T08:41:56Z</updated>

		<summary type="html">&lt;p&gt;KatlynKimble19: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;While the Sea of Thieves trailer was short, it did provide a few interesting details about the upcoming title. Players will explore an open world that includes big and small islands, ships to sail aboard, and people to interact w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The relative lack of gameplay shown compared to ways players can interact in basic ways was intentional, however. Rare would later state that the game is still mid-development on many gameplay systems, but that the team is so excited to show the game that everyone wants to show what&#039;s reasonable. For example the island adventuring, the customization features, and most important perhaps -- the loot, are still in-development systems. Those features will be shown as soon as they&#039;re ready, as Rare intends to be as transparent as can be going forw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Considering the fact that Sea of Thieves will be a shared open world, it wouldn&#039;t be surprising to see the game offer players opportunities to build abodes and other buildings, and work together with friends and strangers to create and protect entire villages. Additionally, considering the game is focused on pirates, and pirates need ships, it&#039;s very likely players will need to purchase a boat either alone or with others in order to set sail. There may also be ways for players to gather materials to build or upgrade those ships, making them more capable pirates and thie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Other honorable mentions include the mention of mermaids being listed as enemies although they appear to be benevolent in the beta, and other fruits joining the banana as food available to players. The full list of data below also features new maps, landmark locations, NPCs and Shops that have not been seen bef&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to Rare, the studio wants to offer a balanced experience that&#039;s equal in almost every facet. In practice, that means a game with full feature parity, but more than that it means an equal playing field from day one. So Rare also says they&#039;re planning on launching Sea of Thieves day and date on both console and PC, with launch still on track for early 2&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What Redditor m4rx hauled in from their dive into the Sea of Thieves data was pretty interesting. While many of the assets have yet to be decrypted, it turns out some the elements found were also present in the Pirate Legend video released previously by Rare. But there&#039;s also quite a lot m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sea of Thieves is an Xbox One and Windows 10 exclusive with no currently announced release window, though it is part of Microsoft&#039;s Play Anywhere program . Expect more information on Sea of Thieves in the months to c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sea of Thieves looks to be the latest in the plethora of new and upcoming shared-world games. The shared world concept is still fairly new for console gamers, and seems to pull together the best of role playing games and massive multiplayer online games into a full online world that gives players the opportunity to interact with each other, work together, and fight one another in an epic wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;One of the things we’re very aware of is the need for the balancing to be right. After running some recent tests, we found that PC players were 4.5% more efficient at killing skeletons than Xbox players, and this feels close enough that it’s something we’ll continue to monitor. However, PvP between platforms, or more importantly device input, is the big focus point for us as a Design team, and already we’ve been working closely with the Game Experience team to change the way the guns work to be better balanced for cross play. We’ve put in a bunch of telemetry around this, and with the change to guns it’s made them feel tonally so much more fitting, as previously they felt more like laser weapons than ancient plundered-and-pillaged gunpowder-driven blunderbuss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Speaking to IGN , Rare&#039;s executive producer Joe Neate confirmed that the first major post-launch Sea of Thieves update will introduce microtransactions. This update is expected around three months after Sea of Thieves &#039; launch and &amp;quot;anything in this area will not impact power or progression, and you&#039;ll always know what you&#039;re getting - so that means no loot crates,&amp;quot; says Neate. Given the ongoing controversy surrounding pay to win loot boxes and the debate on whether or not loot boxes are gambling , many will be glad to hear that Sea of Thieves won&#039;t feature that mecha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While this is all speculation, the short preview trailer hints at each of these and more for Sea of Thieves . It also hints at the use of megaservers to bring together dozens of players at once in the vast open worlds. Megaservers have become increasingly popular for large open-world multiplayer games that require massive power to handle the plethora of gamers playing and activities happening at any mom&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For now, though, Rare will continue with the development of [https://seaofthievespedia.com/ Sea of Thieves world events|https://seaofthievespedia.com/] of Thieves in preparation for its forthcoming launch. There&#039;s plenty to do, and Rare seems like they&#039;re adding new ideas as fast as they can come up with them. The studio just revealed how players can now get sick and vomit into a bucket, then use the bucket as a weapon against friends (or alli&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KatlynKimble19</name></author>
	</entry>
	<entry>
		<id>https://lospoderosos.com/index.php?title=Usuario:KatlynKimble19&amp;diff=30861</id>
		<title>Usuario:KatlynKimble19</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=Usuario:KatlynKimble19&amp;diff=30861"/>
		<updated>2026-04-14T08:41:53Z</updated>

		<summary type="html">&lt;p&gt;KatlynKimble19: Página creada con «My hobby is mainly Climbing. Appears boring? Not at all!&amp;lt;br&amp;gt;I  to learn Turkish in my free time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my site: [https://seaofthievespedia.com/ Sea of Thieves world events|https://seaofthievespedia.com/]»&lt;/p&gt;
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&lt;div&gt;My hobby is mainly Climbing. Appears boring? Not at all!&amp;lt;br&amp;gt;I  to learn Turkish in my free time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my site: [https://seaofthievespedia.com/ Sea of Thieves world events|https://seaofthievespedia.com/]&lt;/div&gt;</summary>
		<author><name>KatlynKimble19</name></author>
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