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	<id>https://lospoderosos.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KrystleDadson34</id>
	<title>Proyecto Aguacate - Contribuciones del usuario [es]</title>
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	<updated>2026-04-16T19:19:40Z</updated>
	<subtitle>Contribuciones del usuario</subtitle>
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	<entry>
		<id>https://lospoderosos.com/index.php?title=Resident_Evil_3_s_Resistance_May_Be_The_Next_Dead_By_Daylight&amp;diff=32003</id>
		<title>Resident Evil 3 s Resistance May Be The Next Dead By Daylight</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=Resident_Evil_3_s_Resistance_May_Be_The_Next_Dead_By_Daylight&amp;diff=32003"/>
		<updated>2026-04-14T22:40:01Z</updated>

		<summary type="html">&lt;p&gt;KrystleDadson34: Página creada con «&amp;lt;br&amp;gt;Description - All survivors will gain 15% increased repairing speed that&amp;#039;s within 4 meters from Dwight. This perk is stackable and can add up to a total of 45%. Thus, Dwight can be reward extra 50-100% more Bloodpoints for all cooperative actions ta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Asymmetrical multiplayer games have established themselves as popular online multiplayer titles, but Dead by Daylight&amp;#039;s and its horror-slasher theme has proven to be one of the biggest successes in this nic…»&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Description - All survivors will gain 15% increased repairing speed that&#039;s within 4 meters from Dwight. This perk is stackable and can add up to a total of 45%. Thus, Dwight can be reward extra 50-100% more Bloodpoints for all cooperative actions ta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Asymmetrical multiplayer games have established themselves as popular online multiplayer titles, but Dead by Daylight&#039;s and its horror-slasher theme has proven to be one of the biggest successes in this niche genre. With the online Resident Evil Resistance title right around the corner, fully included with the Resident Evil 3 Remake base game, the online multiplayer title has an opportunity to foster a lot of positive attention from today&#039;s consumer market and online gaming communities which have demonstrated a thirst for asymmetrical horror multiplayer gam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the most interesting and competitive online experiences, Dead by Daylight _ pits 4 survivors against one player-controlled killer. With a huge roster of both survivors and killers, fans of the game are spoiled for choice in regards to their options within _Dead by Daylight. From the Hillbilly to the Demogorgon players can choose a variety of interesting and unique killers to play with based upon their preferred style of play. The gameplay of Dead by Daylight is relatively simple, survive the onslaught of the killer while completing various objectives throughout the map, while the killer&#039;s primary objective is to kill the survivors as quickly as possible. This creates one of the most addictingly intense matches in any competitive game on the mar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Surprisingly, Dead by Daylight has a fairly robust ranking system which matches certain killers of high caliber with more skilled survivors. This has allowed [https://dbdportal.com/ Dead by Daylight guide] by Daylight to attract a decent number of hardcore players who look for a more competitive experience. Capcom would be wise to ensure that Resident Evil Resistance can capture these high notes and offer a similar experience in this reg&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It also causes players to jump around and do things they didn&#039;t do, all because the connection is bad. In a lot of cases, players are being suspended from matchmaking because the hosts game loses connect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some maps it&#039;s the opposite, which can be a disadvantage for the killers. If they&#039;re too close to each other, more than one survivor can work on a gate and exit before the killer gets there. So to balance it out would be making each gate at an equal distance across all m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Shrine &amp;lt;br&amp;gt;The Shrine is fundamentally used to unlock &#039;Teachable Perks&#039; that are available every week. Around midnight every Wednesday, The Shrine resets itself and there are four new &#039;Teachable Perks&#039; available for purchase for the next 7 days. Teachable Perks are basically used to unlock the possibility to receive unique perks for characters while in the Bloodweb. Even though these perks can be unlocked at level 30-40 by simply partaking in the Bloodweb, The Shrine is a good alternative by purchasing them with &#039;Iridescent Shards.&#039; These shards can be collected by completing trails and slowly building them up. The higher the player&#039;s level, the more shards will be rewarded. When these perks appear in the Shrine, they cost around 2,000-2,700 Iridescent Shards. Thus, special characters can be purchased in The Shrine for 9,000 shards, along with cosmetics with a varying price ra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Gearhead is further limited because it does not activate from special attacks, such as either Leatherface or Hillbilly’s chainsaw, or hatchets thrown by the Huntress, and is all but counterproductive outside of certain M1 killers. Even in select builds, the conditions required to gain any information are simply too demanding compared to something like Discordance, which offers what could be argued as superior information with no input needed from the kil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although it may be tempting to spam Spencer&#039;s Last Breath to traverse the map, be sure to use the ability wisely and sparingly. Using the move will not only slow your killer&#039;s movement speed but also the frequency that players use the teleportation ability the less likely they will have it when they need it the most. If you do decide to use the blinking ability to travel the map be sure to opt for a longer distance blink instead of smaller blinks in rapid succession. That way you are more efficient with your blink usage and recharge t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Completing an entire web of challenges will also unlock the next Tier of challenges called &amp;quot;Master Challenges&amp;quot;. Even though the earlier challenges can be stacked and carried over across several trails, &#039;Master Challenges&#039; will need to be done in just one trial. Completing the &#039;Master Challenges&#039; are a much more difficult feat but, they offer more robust rewards. The kicker is that some of these challenges can only be completed by using a specific perk that&#039;s only available for purchase in the &#039;Shrine&#039; for one week. Therefore, stopping by to shop around within The Shrine is a good idea before taking on the higher Tier challen&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KrystleDadson34</name></author>
	</entry>
	<entry>
		<id>https://lospoderosos.com/index.php?title=Dead_By_Daylight:_Passing_Judgment_On_Survivors_As_Pyramid_Head&amp;diff=31941</id>
		<title>Dead By Daylight: Passing Judgment On Survivors As Pyramid Head</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=Dead_By_Daylight:_Passing_Judgment_On_Survivors_As_Pyramid_Head&amp;diff=31941"/>
		<updated>2026-04-14T21:57:01Z</updated>

		<summary type="html">&lt;p&gt;KrystleDadson34: Página creada con «&amp;lt;br&amp;gt;Based on this need to be efficient in applying pressure, the majority of the Deathslinger’s add-ons either cut down on reload time, stun duration for broken chains, or bumps up movement speed while aiming. Other add-ons afflict survivors in different ways, such as adding the time it tends to completely mend, which pairs wll with Sloppy Butcher and Nurse’s calling to make survivors waste t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Tome &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Tome is the core of the entire Archive…»&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Based on this need to be efficient in applying pressure, the majority of the Deathslinger’s add-ons either cut down on reload time, stun duration for broken chains, or bumps up movement speed while aiming. Other add-ons afflict survivors in different ways, such as adding the time it tends to completely mend, which pairs wll with Sloppy Butcher and Nurse’s calling to make survivors waste t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Tome &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Tome is the core of the entire Archive that&#039;s an interconnecting tree of nodes called &amp;quot;The Auris Web&amp;quot;. All these nodes are constructed with branching challenges that will each need to be completed during trials. These challenges can be something simple like, &amp;quot;help a survivor off a meat hook&amp;quot; or &amp;quot;repair 2 generators during a trial&amp;quot;, etc. The completion of a challenge will unlock the succeeding one, each with differing Tiers. Once players complete an entire web of challenges, they will be rewarded a &#039;Completion Charm&#039; and &#039;Rift Fragments&#039;. Charms are unique cosmetic items that are attached to the belt of the survivors that are specifically tied to their origin stories. Thus, killers can also get charms, but they&#039;re only decored on the meatho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;[https://dbdportal.com/ Dead by Daylight cosmetics] By Daylight is a horror game that may have started a trend. Players teaming up against a killer either original or from an established universe to escape. Compared to other games in this genre , Dead By Daylight holds up its &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The games as the killers are impossible to beat and the survivors have to work together, on paper. However, in many cases, the survivors are ganging up on the killer. The best way to remedy this is make it an equal playing field at the start. And each objective done by both parties should make them better as the game &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As you play Michael you obviously wish to get to Evil Within level 3 as soon as possible. It is what makes the character such a threat during a match and grants Michael Myers some needed buffs. However, a wise Michael Meyers player will hold onto a high level of Level 2 Evil Within Gauge in order to save Meyer&#039;s Evil Within 3 buffs for a guaranteed down. Rather than popping Level 3 Evil Within as soon as you get it, holding onto the major buff for when you know, you can land a guaranteed down is a solid strat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Alongside his synergy with the &amp;quot;nurse&#039;s calling,&amp;quot; Oni finds ample success with the &amp;quot;barbeque and chili&amp;quot; perk if available to be taught. This allows the Oni to see survivor&#039;s auras after hooking a downed survivor. Provided his desire to be up close and causing havoc, this perk allows Oni players an opportunity to scout out and utilize their killer&#039;s wide array of streng&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Michael Myers is one of the more difficult killers in Dead by Daylight and requires a solid sense of patience to excel with. The character does not play like a traditional Killer, but with enough time becomes one of the most powerful Killers in the game. Here are some essential tips and tricks to find success with Michael Myers and his rather difficult move &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As players examine the roster of Dead by Daylight they will come across memorable horror icons alongside new characters created by the Dead by Daylight team. However, one of the most popular Killers on the list is the horror icon, and some consider the grandfather of modern horror, Michael Myers. The eerily stoic slasher&#039;s Dead by Daylight iteration provides one of the most interesting Killer playstyles to date. With a variety of abilities unmatched by his compatriots, Michael Myers is as interesting as he is dangerous. Doing the horror icon justice through his deadly but methodical playstyle. This guide will assist aspiring Michael Myers players in mastering the characters. By detailing his abilities and his general gameplan players will be one step closer to mastering the charac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This review will focus primarily on the Deathslinger and his perks, because while new survivors are a welcome addition, they are all identical in gameplay thanks to teachable perks. In creating the newest killer, developer Behavior Interactive went about as far in the opposite direction from their creation, Kazan Yamaoka, generally referred to as the Oni. Instead of a rampaging hulk that can one-shot an entire team in a blaze of pain and speed, the Deathslinger is a slower, methodical killer that uses his modified rifle to take aim, fire, and impale a survivor on a chain before pulling them in and striking with a bayo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players will therefore find that playing the Deathslinger feels a bit like playing Leatherface in that with a little bit of bad luck, matches will fly by if one cannot keep up pressure on both generators and survivors. Since the Deathslinger lacks mobility, perks that slow the game down will be necessary, such as Corrupt Intervention for the start of the game, and some manner of information perk throughout the match, like BBQ &amp;amp; Chili, Surveillance, Discordance, Thrilling Tremors, or whatever a player pref&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As you use Michael Myer&#039;s Stalk ability you will notice Myer&#039;s Evil Within gauge begin to increase. Stalking is the primary method in which Myers levels up his Evil Within gauge, as the meter is connected to how long Myers can see a Survivor when in his Stalking mode. The longer a player can look at Survivor while in Stalking the higher the gauge will begin to increase. The level to which this gauge will increase is dependent upon how close the Survivor is to Michael and for how long he can maintain a visual on their hitbox. The closer a Survivor is the more gauge he will gain and the further a Survivor is the less gauge he will rece&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KrystleDadson34</name></author>
	</entry>
	<entry>
		<id>https://lospoderosos.com/index.php?title=Usuario:KrystleDadson34&amp;diff=31940</id>
		<title>Usuario:KrystleDadson34</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=Usuario:KrystleDadson34&amp;diff=31940"/>
		<updated>2026-04-14T21:56:59Z</updated>

		<summary type="html">&lt;p&gt;KrystleDadson34: Página creada con «I&amp;#039;m Debra and I live in a seaside city in northern Austria, Prinsach. I&amp;#039;m 32 and I&amp;#039;m will soon finish my study at Graduate School.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My website - [https://dbdportal.com/ Dead by Daylight cosmetics]»&lt;/p&gt;
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&lt;div&gt;I&#039;m Debra and I live in a seaside city in northern Austria, Prinsach. I&#039;m 32 and I&#039;m will soon finish my study at Graduate School.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My website - [https://dbdportal.com/ Dead by Daylight cosmetics]&lt;/div&gt;</summary>
		<author><name>KrystleDadson34</name></author>
	</entry>
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