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	<title>Proyecto Aguacate - Contribuciones del usuario [es]</title>
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	<updated>2026-04-19T19:15:10Z</updated>
	<subtitle>Contribuciones del usuario</subtitle>
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		<id>https://lospoderosos.com/index.php?title=Peter_Molyneux_Leaves_Lionhead_Studios_For_22_Cans&amp;diff=37557</id>
		<title>Peter Molyneux Leaves Lionhead Studios For 22 Cans</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=Peter_Molyneux_Leaves_Lionhead_Studios_For_22_Cans&amp;diff=37557"/>
		<updated>2026-04-19T14:44:09Z</updated>

		<summary type="html">&lt;p&gt;RandyMoreau436: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;But if anything, The Journey did offer the series room to breath after its three main installments between 2005 and 2010. Creator Peter Molyneux has already promised that Fable 4 would come to fruition at some point in the foreseeable future, and a pair of job listings from Lionhead Studios suggests that a major series overhaul -- perhaps even a full reboot -- is underway for the next generat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fable 3 has almost all the elements of great storytelling and wonderful fantasy roleplay. Magic, legendary weapons, evil monsters, a kingdom to save and even to rule: all of these things guarantee that Lionhead Studios will draw you into the world of Albion once ag&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Molyneux&#039;s choice to exit Lionhead also means he&#039;ll be leaving his position as creative head of Microsoft Studios Europe. Microsoft issued a brief statement praising Molyneux but has yet to name a new creative head for their European studios (Rare and Lionhead, most notab&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot; The ideal candidate is someone who has leading industry experience on AAA titles, including large scale RPG, Action Adventure and RTS genres ,&amp;quot; it advertises, demanding later that &amp;quot; background working on new franchises or reimaginings of existing franchises &amp;quot; is essential, along with the &amp;quot; proven ability to bring new ideas to new franchise whilst ensuring its heritage is respecte&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Beginning on Thursday, the event opens up with panels for Dead Rising 2 , Halo: Reach , Star Wars: The Force Unleashed 2 , Assassin&#039;s Creed: Brotherhood , and a panel detailing Capcom&#039;s plans for the rest of the year. Hopefully we&#039;ll find out about Capcom Vs. Nam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Following the initial Kotaku report, Molyneux took to Twitter (for the first time since November 16th) to chat it up with fans and other industry icons ( Minecraft creator, Notch plus the aforementioned Cliffy B) - as well as reveal his plans for the fut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;It is with mixed emotions that I made the decision to leave Microsoft and Lionhead Studios, the company that I co-founded in 1997, at the conclusion of development of Fable: The Journey [...] I remain extremely passionate and proud of the people, products and experiences that we created, from B lack &amp;amp; White to [https://Fablechronicle.com/ Fable quests|https://fablechronicle.com/] to our pioneering work with Milo and Kate for the Kinect platform. However, I felt the time was right to pursue a new independent ventu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As mentioned, Molyneux makes it clear that, while he is leaving the studio, he&#039;ll continue to oversee the upcoming casual but hardcore-friendly Kinect title , Fable: The Journey (slated for release in 2012) as a creative consultant - even though he&#039;s moving on to start another studio, entitled 22 C&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fable: The Journey is expected to be released this year, so it&#039;s certainly possible that Molyneux&#039;s work on the game is mostly complete - as the title, presumably, is in the hands of department designers and no longer requires larger visioning or shaping. That said, it&#039;s much more likely that development on the inevitable (yet unannounced) Fable 4 will take the biggest hit (not to mention the recently announced Fable: Heroes ) - given how involved Molyneux has been with the previous full-scale Fable adventu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That criteria is consonant with a Lionhead job listing which surfaced last year, brimming with suggestive language related to next-gen engine/graphical design. There are some curious distinctions, however, present in the animation director description that point directly toward work on the Fable franch&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Frankly, any chance I can get to see the Rock Band Pro Guitar in action is fine by me. As a guitarist, I&#039;m extremely interested to see the peripheral. Also, as a huge fan of Red Faction: Guerrilla , I can&#039;t wait to see what they do with the sequel, and get a glimpse at the insane amounts of destruction that will be possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On top of new details for these previously announced games, we&#039;ll also get our first glimpse of 38 Studios&#039; Kingdom of Amalur: Reckoning . Todd McFarlane is acting as executive art director on the game. Now, when I heard about this game, I was actually quite excited. It remains to be seen though, how a company started by a Major League Baseball player, Curt Schilling, will fare when compared to companies such as Microsoft and Blizzard. Personally, I&#039;m wondering how much experience someone from the MLB would have running a gaming company. We&#039;ll just have to see what happens when it comes time for the pa&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s hard to say that the Fable franchise was left on the best footing by 2012&#039;s Fable: The Journey . Released last October, punctuating the Peter Molyneux era at Lionhead Studios , the game&#039;s reception was mixed at best, with many reviews like ours highlighting some demonstrable Kinect-based gameplay flaws despite an intriguing storytelling prem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overall, the PC version does deliver some aesthetically pleasing differences from the Xbox 360 - most notably the graphics improvements, but it&#039;s still the same game. Even though it looks prettier, the same flaws remain. If you have a great PC, and you haven&#039;t already purchased Fable 3 , pick it up. The RPG elements may be minimal, and simplistic, but the game still manages to be an engrossing experience - because of all the things you can do in (and to) the wo&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RandyMoreau436</name></author>
	</entry>
	<entry>
		<id>https://lospoderosos.com/index.php?title=Usuario:RandyMoreau436&amp;diff=37556</id>
		<title>Usuario:RandyMoreau436</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=Usuario:RandyMoreau436&amp;diff=37556"/>
		<updated>2026-04-19T14:44:06Z</updated>

		<summary type="html">&lt;p&gt;RandyMoreau436: Página creada con «Hello! &amp;lt;br&amp;gt;I&amp;#039;m Vietnamese female :). &amp;lt;br&amp;gt;I really love Doctor Who!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my website :: [https://Fablechronicle.com/ Fable quests|https://fablechronicle.com/]»&lt;/p&gt;
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&lt;div&gt;Hello! &amp;lt;br&amp;gt;I&#039;m Vietnamese female :). &amp;lt;br&amp;gt;I really love Doctor Who!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my website :: [https://Fablechronicle.com/ Fable quests|https://fablechronicle.com/]&lt;/div&gt;</summary>
		<author><name>RandyMoreau436</name></author>
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