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	<title>Apex Legends: Season 3 s 10 Biggest Changes - Historial de revisiones</title>
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		<title>LaureneStack en 17:45 11 abr 2026</title>
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		<updated>2026-04-11T17:45:58Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 17:45 11 abr 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Línea 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shotguns&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sniper rifles and pistols like &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wingman &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taking out zombies in one shot&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But near &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end of &lt;/del&gt;the game, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players may find themselves having &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take on two&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three or even more Shadow Legends at once. Because these undead Legends have very low health&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a spray-&lt;/del&gt;and&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-pray weapon such as an SMG &lt;/del&gt;can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effective &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spamming bullets and taking down several enemies in a short amount of t&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most problematic was &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Battle Pass lacked the creative challenges seen in Fortnite , which make acquiring tiers quick &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fun&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This meant &lt;/del&gt;that, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in Apex Legends , &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only &lt;/del&gt;way to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level up was to play the game over and &lt;/del&gt;[https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PS5Gamers&lt;/del&gt;.com &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hop over to these guys&lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;again with no specific plan in mind. The grind was real&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rewards were unappealing, so few bothered &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continue as a res&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you were worried that Respawn might be running short on inventive ideas for new Legends&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then hopefully Crypto will set your mind at ease&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To quote Gibraltar from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch trailer, &quot; Kid&#039;s got some move&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Caustic happens to not only have a unique set &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abilities&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but he also gets some of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coolest skins &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game has &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offer. The old guy&#039;s mask covers more than just his identity. Let&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take a look at 10 things you didn&#039;t know about Apex Legends &#039; toxic one, Caus&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This recent controversy is problematic because it reeks &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;manipulative practices we have seen from EA&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These loot boxes are terrible for consumers&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and rather than providing the items directly&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;encourage consumers to keep buying until they win &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;items they desire. These loot box mechanics are exactly what has governments up in arms as they seem to promote gambling &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target audience&lt;/del&gt;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can range from underage youth &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;people who compete in the Apex Games are doing it &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pride, money, or fame&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Caustic on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other hand simply is in it &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;further experiment and test out his new toxic gasses. His ongoing belief in using living subjects has entered &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultimate game stage of needing &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see how it affects hum&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;option comes with a strong caveat&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being that distance-sniping tactics aren’t always effective. It’s not uncommon to find someone &lt;/del&gt;who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can deals 1000+ damage with no kills because they’re sniping halfway across &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map and can do just enough damage &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;annoy opponents&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enough &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get knocks or kills&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Balance whether it’s worth it &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take a sniper distance fight that will also give away the squad’s position&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also consider that the high&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ground opponent may have powerful sniper rifles as w&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite is on track to earn $3.5 billion this year &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revenue by often treating its consumers with respect&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Apex &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legends could have taken a slice of that pie were &lt;/del&gt;it not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so focused only on having consumers spend in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game through predatory practices. This kind of behavior can only last for so long before even the most devoted fans of the game decide &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they have had eno&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the options in this scenario tend to reflect play style choices, the reality &lt;/del&gt;is that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exposing the squad across the terrain is a sure way to draw attention&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Consider that &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kraber can knock &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;person &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a single shot, and &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taking the time &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heal them leaves a team member availing themselves to another sniper &lt;/del&gt;s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It’s a lot of fun to move quickly, but that doesn’t mean high&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speed movement is always &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best idea&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For instance&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increased movement speed also means these characters slide faster&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so it’s possible &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slide right by a Legend target when attempting to melee them at full sp&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;It was the main reason he held off on entering the Apex Games&lt;/del&gt;. He &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wanted &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make sure &lt;/del&gt;his &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mother was okay with him competing in such &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;violent &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dangerous event. She helped create a lot of the cloaking and duplication technology he uses to set himself apart from the competit&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this mode&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players are unable to ping items and call out enemies. However, those who make it into &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top 10 instantly go from enemies &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allies. They can revive downed teammates &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cover for one another as their squadmates heal&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All these tactics are helpful to win the game as more surviving Legends means there&lt;/del&gt;&#039;s a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;higher chance players will make it to the rescue ship. Additionally&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surviving Legends can use their abilities in tandem&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For example&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a player might want to throw Caustic’s gas traps next to one of Pathfinder’s ziplines to make it difficult for Shadow Legends &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jump on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;li&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;JB Blanc is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;man who brought the gaseous scientist to life in Apex Legends &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Along with playing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;role of Caustic in Apex Legends Blanc has appeared in several other notable projects&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;standouts include &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;portrayal of Kano in Mortal Kombat 11 and a recurring role on AMC&#039;s Better Call S&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;problems with competing against Fortnite &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that players expect similar value for their consumer dollar&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the game is free-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many players spend &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cosmetic items to support the develo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mirage is from Solace&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;planet &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Games take place&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He grew up and eventually worked in Solace City as a bartender and it seems he didn&#039;t learn about &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Games taking place in &lt;/del&gt;King&#039;s Canyon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;until he was much ol&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On the issue of cross play&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Côté was clear in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;matter, &quot;It’s untrue that there &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no plans &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cross play, we are looking at it&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For us, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one thing that allows us to keep &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alive is a player base&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there is a critical mass for the matchmaking &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work, purely for that&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anything above that is good&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the more we &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bring people together through cross play or any other way, the better it’s going to &lt;/ins&gt;be for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;everyone’s experience. It’s obviously something we are looking at very close&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you see a character like Mirage you automatically assume &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his parents are either brilliantly intelligent &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;serious or completely absent from his life&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It seems &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mirage&#039;s mother was super intelligent&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but understood Mirage&#039;s personality and never forced him to suppress&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another idea relates back to the reason for the hack itself. Because &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;original hack gave Crypto a &lt;/ins&gt;way to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;determine a character&#039;s win odds in any &lt;/ins&gt;[https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ps5Gamers&lt;/ins&gt;.com&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/ PS5 game release dates&lt;/ins&gt;], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s possible that the security breach required &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team to move the games due &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the corrupted sys&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In gaming&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;flanking&quot; describes the process of using the terrain to exploit an enemy blindspot&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Frequently, in Apex, this means traveling the perimeter of the circle to reach &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent rather than taking a direct p&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Given the runaway success &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Disruptor Rounds hop-up for the Alternator and RE-45&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as the classic headshot goodness offered by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skullpiercer for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wingman and Longbow, this is sure &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be one of season three&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;less popular chan&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Executioner perk that was attached to the golden armor (which restored shields upon successful finishing moves) always felt a little lackluster compared to the rest &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;golden items&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now, however&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;ll be practically indispensable&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as it has &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fast Use perk formerly attached &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;backpack&lt;/ins&gt;, which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows the wearer &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use consumables twice as f&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Frequently, near the end &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game, there’s no good way &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a low-ground player to match an opposing team’s high ground position&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This may be because &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;final circle formation leaves no way &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;match &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent’s position without venturing into a high-damage storm, or that any means &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach the opponent is heavily guar&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is certainly true in _ Apex Legends _ . Unfortunately, unlike competing Battle Royale game _ Fortnite _ &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/ins&gt;who &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are stuck on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;low ground can’t simply build their way &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even terrain when competitors have the high gro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this appears &lt;/ins&gt;not to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be true&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A recent player satisfaction sent in-game asked several questions, and the goal was &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gather information about how players would feel about blending PC and consoles users together&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how important cross&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;progression would be for t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As as the Crypto reveal video shows , and as was supplemented by several &lt;/ins&gt;in&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-game clues such as changing banners and Crypto sightings &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crypto appears to have successfully hacked the &lt;/ins&gt;Apex &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Games Arena. While &lt;/ins&gt;it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/ins&gt;not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entirely clear how that hack affected &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arena, it likely &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whatever he did made it inopera&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Charge Rifle &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essentially a new energy-based sniper weapon &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;packs an incredible amount of punch&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It functions &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot like the Havoc with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;select-fire modification, &lt;/ins&gt;in that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it needs &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;charge up&quot; each &lt;/ins&gt;s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Anvil Receiver ups the damage for semi&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;automatic fire on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;R301 and Flatline, giving them more utility as marksman rifles&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Double Tap Trigger&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perhaps most interestingly&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;causes the EVA-8 and Scout &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fire two round bur&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hacker savant Crypto is all about surveillance, and his intelligence-gathering abilities give even Bloodhound&#039;s a run for their money&lt;/ins&gt;. He &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can deploy and control an airborne drone &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scout and mark enemies, and &lt;/ins&gt;his &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ultimate allows it to produce &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;powerful EMP blast that stuns enemies, damages shields, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;destroys traps over an impressively large rad&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apex Legends &#039; third season went live last week&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;freshening up &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free-&lt;/ins&gt;to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play battle royale experience with an entire arsenal&#039;s worth of exciting new content &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;balancing adjustments&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an inventive new weapon, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brand new Legend, and of course&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an all new map&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To sum it all up&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this is definitely the biggest content update &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game so &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But it&#039;s all for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better, honestly&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The base cost for entry is higher, but conversely, so is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;payout&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The biggest takeaway here is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change to how score from kills is calculated, which is drastically improved over &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last sys&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The bot&#039;s actual cargo container changes colors as it floats along, from blue, to purple, and then gold or red. The color is reflective &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loot tier that &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inside, so you&#039;ll need to time your shots in order to get the good stuff&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cargo Bots also have a chance &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drop a Vault Key&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which will open up one of the loot vaults spread around the map. We&#039;ll touch &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;those &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yes, finally&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we&#039;re going to address &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;elephant &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;room&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Season three takes us away from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;familiar locale of &lt;/ins&gt;King&#039;s Canyon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and into the new arena of World&#039;s Edge , a varied and dynamic landscape with more than a few surprises in st&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LaureneStack</name></author>
	</entry>
	<entry>
		<id>https://lospoderosos.com/index.php?title=Apex_Legends:_Season_3_s_10_Biggest_Changes&amp;diff=24965&amp;oldid=prev</id>
		<title>AngelikaAtwell: Página creada con «&lt;br&gt;Shotguns, sniper rifles and pistols like the Wingman are great for taking out zombies in one shot. But near the end of the game, players may find themselves having to take on two, three or even more Shadow Legends at once. Because these undead Legends have very low health, a spray-and-pray weapon such as an SMG can be effective for spamming bullets and taking down several enemies in a short amount of t&lt;br&gt;&lt;br&gt; &lt;br&gt;Most problematic was that the Battle Pass lacked t…»</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=Apex_Legends:_Season_3_s_10_Biggest_Changes&amp;diff=24965&amp;oldid=prev"/>
		<updated>2026-04-10T17:54:04Z</updated>

		<summary type="html">&lt;p&gt;Página creada con «&amp;lt;br&amp;gt;Shotguns, sniper rifles and pistols like the Wingman are great for taking out zombies in one shot. But near the end of the game, players may find themselves having to take on two, three or even more Shadow Legends at once. Because these undead Legends have very low health, a spray-and-pray weapon such as an SMG can be effective for spamming bullets and taking down several enemies in a short amount of t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most problematic was that the Battle Pass lacked t…»&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nueva&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Shotguns, sniper rifles and pistols like the Wingman are great for taking out zombies in one shot. But near the end of the game, players may find themselves having to take on two, three or even more Shadow Legends at once. Because these undead Legends have very low health, a spray-and-pray weapon such as an SMG can be effective for spamming bullets and taking down several enemies in a short amount of t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most problematic was that the Battle Pass lacked the creative challenges seen in Fortnite , which make acquiring tiers quick and fun. This meant that, in Apex Legends , the only way to level up was to play the game over and [https://PS5Gamers.com hop over to these guys] again with no specific plan in mind. The grind was real, the rewards were unappealing, so few bothered to continue as a res&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you were worried that Respawn might be running short on inventive ideas for new Legends, then hopefully Crypto will set your mind at ease. To quote Gibraltar from the launch trailer, &amp;quot; Kid&amp;#039;s got some move&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Caustic happens to not only have a unique set of abilities, but he also gets some of the coolest skins the game has to offer. The old guy&amp;#039;s mask covers more than just his identity. Let&amp;#039;s take a look at 10 things you didn&amp;#039;t know about Apex Legends &amp;#039; toxic one, Caus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This recent controversy is problematic because it reeks of the manipulative practices we have seen from EA. These loot boxes are terrible for consumers, and rather than providing the items directly, encourage consumers to keep buying until they win the items they desire. These loot box mechanics are exactly what has governments up in arms as they seem to promote gambling to the target audience, which can range from underage youth to adu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most of the people who compete in the Apex Games are doing it for pride, money, or fame. Caustic on the other hand simply is in it to further experiment and test out his new toxic gasses. His ongoing belief in using living subjects has entered the ultimate game stage of needing to see how it affects hum&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This option comes with a strong caveat, being that distance-sniping tactics aren’t always effective. It’s not uncommon to find someone who can deals 1000+ damage with no kills because they’re sniping halfway across the map and can do just enough damage to annoy opponents, but not enough to get knocks or kills. Balance whether it’s worth it to take a sniper distance fight that will also give away the squad’s position, and also consider that the high-ground opponent may have powerful sniper rifles as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fortnite is on track to earn $3.5 billion this year in revenue by often treating its consumers with respect, and Apex Legends could have taken a slice of that pie were it not so focused only on having consumers spend in the game through predatory practices. This kind of behavior can only last for so long before even the most devoted fans of the game decide that they have had eno&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the options in this scenario tend to reflect play style choices, the reality is that exposing the squad across the terrain is a sure way to draw attention. Consider that a Kraber can knock a person in a single shot, and that taking the time to heal them leaves a team member availing themselves to another sniper s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It’s a lot of fun to move quickly, but that doesn’t mean high-speed movement is always the best idea. For instance, increased movement speed also means these characters slide faster, so it’s possible to slide right by a Legend target when attempting to melee them at full sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It was the main reason he held off on entering the Apex Games. He wanted to make sure his mother was okay with him competing in such a violent and dangerous event. She helped create a lot of the cloaking and duplication technology he uses to set himself apart from the competit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In this mode, players are unable to ping items and call out enemies. However, those who make it into the top 10 instantly go from enemies to allies. They can revive downed teammates and cover for one another as their squadmates heal. All these tactics are helpful to win the game as more surviving Legends means there&amp;#039;s a higher chance players will make it to the rescue ship. Additionally, surviving Legends can use their abilities in tandem. For example, a player might want to throw Caustic’s gas traps next to one of Pathfinder’s ziplines to make it difficult for Shadow Legends to jump on the li&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;JB Blanc is the man who brought the gaseous scientist to life in Apex Legends . Along with playing the role of Caustic in Apex Legends Blanc has appeared in several other notable projects. Some of the standouts include the portrayal of Kano in Mortal Kombat 11 and a recurring role on AMC&amp;#039;s Better Call S&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the problems with competing against Fortnite is that players expect similar value for their consumer dollar. While the game is free-to-play, many players spend on cosmetic items to support the develo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mirage is from Solace, which is the planet in which the Apex Games take place. He grew up and eventually worked in Solace City as a bartender and it seems he didn&amp;#039;t learn about the Apex Games taking place in King&amp;#039;s Canyon until he was much ol&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngelikaAtwell</name></author>
	</entry>
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