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		<title>MylesRadke32799 en 22:57 14 abr 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 22:57 14 abr 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Línea 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Throughout its three pre&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release phases—technical test&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CBT1, and CBT2— [https://wutheringwavesoutpost&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ Wuthering Waves Echoes guide|https://wutheringwavesoutpost&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Com/] Waves underwent significant changes &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its gameplay and visuals&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Among &lt;/del&gt;these &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revisions&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most notable involved the reimagining of popular Resonators and NPCs&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This list introduces seven &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most prominent character revamps since &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;global launch, sorted from minor to major transformati&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;key to success in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower of Adversity is having a few key teams with powerful characters that can adapt to multiple types of enemies&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At a bare minimum&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you will need two built teams&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but you&#039;ll have an easier time &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first few stages of each zone consist of increasingly difficult TD mobs, while &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last stage is a boss fight. Develop your teams accordin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This &lt;/del&gt;echo &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is similar to &lt;/del&gt;Havoc &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dreadmane in terms of design&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it has got &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upper hand when it comes to inflicting &lt;/del&gt;damage. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A good option if you are just starting, but it rarely leaves an impact on the battle. It has the Freezing Frost sonata eff&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wuthering Waves is an exciting open-world video game created by Kuro Game Studio &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is presented against the backdrop of &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;post-apocalyptic world&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game is all about &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new battle concept where characters fight &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;calling out &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo who helps them &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a short t&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By focusing on tuning your Echoes and optimizing your character builds, you’ll be better prepared to face the escalating challenges &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Adversity&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This approach enhances your team&#039;s performance &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helps you navigate &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tower’s tough stages with greater e&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another good choice for a hybrid build weapon will be the Lunar Cutter 4-star. This will give Yangyang 6 stacks &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a buff named Oath when entering battle. Every Oath stack will increase her attack by 2% &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be triggered 1 time every 12 seconds . Every 2 seconds , the Oath buff will go down by 1 stack &lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when defeating an enemy, all stacks will be replenished. This is a good choice if you’re looking to keep Yangyang’s time on the field to a bare minimum, since Yangyang &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use her kit fairly quickly and effectively, &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is going to be a really nice option to keep her field time optimal for other &lt;/del&gt;characters &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do start dealing some heavy damage &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain her outro skill buff.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite her extensive redesign and initial appearance as a playable character in the tech test, Camellya&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;status as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playable character has not been confirmed. Nevertheless, she remains a prominent name among the rumored upcoming playable charact&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most TD mobs tend to spread out across the battlefield, so characters &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can pull them into a single location can make a big difference&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Focus on developing Jiyan &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jianxin , or Yangyang &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resonance abilities &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maximize their crowd control potent&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Of course&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinhsi&#039;s signature weapon will give &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most value for her as it not only gives you 12 percent DMG by default, but also increases your Resonance Skill DMG by up &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a whopping 48 perce&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once the Tacet Discords (monsters) have been defeated by you&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these echoes are created using the leftover frequencies. These echoes are a key part &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters&#039; strength and can help &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;win battles against difficult opponents&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To help you figure out the best echo for you, here &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a comprehensive tier list &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ech&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you are seeking a support role for Yangyang, &lt;/del&gt;you will want to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Originite: Type II 3-star weapon&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even though it isn’t &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;higher-rated weapon&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this one will restore &lt;/del&gt;10% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;health when &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resonance Liberation is &lt;/del&gt;used. This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be triggered 1 time every 20 seconds and, while it won’t &lt;/del&gt;be the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hardest hitter in the options, &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can at least provide some nice support on top of being easily obtained. Unfortunately, this &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the only viable support weapon available &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yangyang&#039;s healing build but it still gets &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;job done if it is something you&#039;re looking to try out&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Thanks &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consistent feedback from testers and players during &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Closed Beta Tests (CBT), Verina received &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;redesign she deserved&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This redesign has solidified Verina&#039;s position &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of the most influential Resonators in Wuthering Waves &#039; rost&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/del&gt;When using &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Rejuvenating Glow Sonata Effect&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll want her main echo to be Bell-Borne Geochelone&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This echo &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal Ice Damage to nearby enemies based on Yangyang’s defense &lt;/del&gt;and will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generate a Bell-Borne Shield that lasts &lt;/del&gt;for 15 seconds . &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Bell-Borne Shield grants damage reduction &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all characters &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will provide &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage boost &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the team as well. It will vanish after Yangyang is hit three times &lt;/del&gt;.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taoqi specializes &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high-defense stats&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When attacked&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she can summon a shield with three Rocksteady charges&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;switch to another character&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the shield goes with them&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Every time &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character is attacked, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shield loses one Rocksteady charge &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reduce damage. In addition, Taoqi can amplify &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resonance Skill Damage for the incoming Resona&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When considering weapons for Yangyang, you’ll want to know what sort of build you are going for. In a hybrid role for her, you’ll want to use the Emerald of Genesis 5-star weapon. Emerald of Genesis will increase Energy Regen by 12.8%, and her attack will be increased by 6% when the Resonance Skil is released. The attack buff can stack up to 2 times and last 10 seconds. This is a very solid choice for Yangyang and will perfectly suit a hybrid role for her.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;If you are still working on getting ahold of the 5&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;star weapon&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can also go with the Amity Accord 4-star gauntlets&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These gauntlets will give a 20% Resonance Liberation damage bonus for 15 seconds when Yuanwu’s Intro Skill is used&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These gauntlets also provide a really nice damage bonus due &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scaling with a character’s defense&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even though they are relatively basic, Yuanwu’s naturally high defense will benefit greatly from &lt;/ins&gt;these &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gauntlets&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enabling him to hit harder than normal&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While only a 4-star option, this is probably one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best weapons you could use for Yuanwu and might even be a better choice over &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5-star option.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best primary echo option here will be Impermanence Heron which does have &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moonlit Clouds Sonata Effect as well&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When activated&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Impermanence Heron allows Yangyang to transform into the echo&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing her to fly during battle and unleash Havoc Damage &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its breath attack&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By long-pressing &lt;/ins&gt;the echo &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack, Yangyang remains transformed, dealing additional &lt;/ins&gt;Havoc &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Damage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When the primary attack connects&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yangyang gains 10 Resonance Energy , and the next character entering &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field receives a &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boost for 15 seconds &lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windchimers are collectibles &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look like &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bell and can be obtained after landing any resonator attack on it&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windchimers can be exchanged for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multitude of rewards &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;talking to &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;NPC called Xian&#039;ge in Hongzhen. Do note that the prerequisite &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;redeeming the rewards from collecting Windchimers is to complete Main Quest Chapter Seven: Thaw Of E&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windchimers are one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many treasures * *Wuthering Waves has in store for you while exploring &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;icy landscapes &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mt.Firmament&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;61 Windchimers are up for collection, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most of them can be gathered by simply unlocking &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mt.Firmament &amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thankfully, moving around already feels great in this game because &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;less stamina consumption &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grapples&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;process even more immersive if you put certain &lt;/ins&gt;characters &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in your party &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use their special abilit&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The truth seeker&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;path is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;special area &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is unlocked during Main Story Act 7 &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are seven Windchimers in this region which are underground&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collect them while doing the Main story que&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are going &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;start building Yangyang’s echoes out&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll want one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two options that will best fit each option &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have for her&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first option &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;going to be &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her hybrid build. For this build &lt;/ins&gt;you will want to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stick with echoes that have &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moonlit Clouds Sonata Effect&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full setup with these echoes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll gain &lt;/ins&gt;10% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more Energy Regen and the next character brought into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field will have their attack increased by 22.5% for 15 seconds once Yangyang’s Outro Skill has been &lt;/ins&gt;used. This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sonata Effect is going to &lt;/ins&gt;be the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best option for a hybrid build due to how great &lt;/ins&gt;it is for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire team in general&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When thinking of what echoes &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;put on Yuanwu’s kit, you’ll have a couple of choices for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sonata Effects &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pair with him&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Void Thunder is arguably the stronger choice, but you can use Void Thunder paired with Moonlit Clouds &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well. &lt;/ins&gt;When using &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;purely 5 Void Thunder echoes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you will increase Yuanwu’s Electro Damage by 10% &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When using Heavy Attacks or his Resonance Skill , his Electro Damage &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also increase by 15% , which can stack 2 times , &lt;/ins&gt;and will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/ins&gt;for 15 seconds . &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you wish &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use a more hybrid option, you can gain a 10% Electro Damage boost with 2 Void Thunder echoes &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mix those with 2 Moonlit Clouds echoes to gain &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10% increase &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his Energy Regen &lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;If you haven&#039;t done the main story &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mt&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Firmament&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this might be one of the hardest enemies to get to &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have done the story&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://wutheringwavesoutpost&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ simply click &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following internet page] teleport to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle-tier beacon in Truthseeker&#039;s Pass and go &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;southeast e&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When considering weapons for Yangyang, you’ll want to know what sort of build you are going for. In a hybrid role for her, you’ll want to use the Emerald of Genesis 5-star weapon. Emerald of Genesis will increase Energy Regen by 12.8%, and her attack will be increased by 6% when the Resonance Skil is released. The attack buff can stack up to 2 times and last 10 seconds. This is a very solid choice for Yangyang and will perfectly suit a hybrid role for her&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If there was one character that we&#039;d recommend everyone to upgrade, it would definitely be Mortefi . Not only is this character one of the best supports you can get in the game because of his consistent coordinated attacks and Heavy Attack DMG boost, but he&#039;s also great for exploration for various reas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&#039;ve encountered one of the high-level Red Mist enemies during the early stages, you might be wondering why you have such difficult enemies in your world. This is essentially because the level of these enemies doesn&#039;t change with your SOL Phase , which means that you&#039;ll always find them with the level mentioned ab&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When playing Wuthering Waves you may need to buffer your team with some of the free characters you’ll get from playing the story. Yangyang is one of the first characters that players will receive from the story, and she’ll help teams get along until some more characters become an option. Yangyang has a few options for players to utilize in the team. She can be a hybrid or even a strictly support character if desired. When using her as support, you can utilize Yangyang’s outro skill to generate resonance energy for the next character and use her crowd-control abilities&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MylesRadke32799</name></author>
	</entry>
	<entry>
		<id>https://lospoderosos.com/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;diff=31973&amp;oldid=prev</id>
		<title>GiselleWinder1 en 22:13 14 abr 2026</title>
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		<updated>2026-04-14T22:13:14Z</updated>

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				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Línea 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;As with many companion quests in &lt;/del&gt;[https://wutheringwavesoutpost.com Wuthering Waves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;builds&lt;/del&gt;|https://wutheringwavesoutpost.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com&lt;/del&gt;/] Waves , &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changli&#039;s quest features engaging cutscenes, a unique storyline, and various puzzles and mysteries that add depth to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;experience. Completing &quot;Immortal Blaze&quot; not only enriches &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player&#039;s knowledge &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changli but also provides additional rewards &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;insights into &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s lore. Here’s how players will need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;navigate and complete this qu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Belle Poppy Locations Wintry Bell Locations Scarletthorn Ore Locations Coriolus Locations Floramber Ore Locations Lampylumen Ore Locations Pavo Plum Locations Loong&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Pearl Locations Violet Coral Locations Lanternberry Locations Nova Locations Sword Acorus Locations Firecracker Jewelweed Locat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hybrid Support : Flexible characters with strong intro-outro attacks will help you maximize the effectiveness &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your teams&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These characters can not only inflict damage on their own but also buff your team &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase their &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;output&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Three of the most popular Hybrid Support characters &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jianxin&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yinlin, and Mortefi&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yinlin &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;particularly effective since her attacks can damage multiple enemies simultaneously, which &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crucial for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;early stages &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Tower of Advers&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That said&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best thing about Jiyan&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Story quest is that it&#039;s so well written&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s often funny &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lighthearted&lt;/del&gt;, but when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it becomes serious&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s genuinely touching &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emotional. Alongside &lt;/del&gt;this&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, players get &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;glimpse into Jiyan&#039;s past &lt;/del&gt;and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;struggles he&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suffered through&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which makes &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emotional scenes in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Story quest feel &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much more real&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In general&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players are likely to come out of his Companion Story feeling much closer to him&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and even hoping to see more from him in the future. It&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an ideal place for a Companion Story &lt;/del&gt;to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Tower of Adversity runs on &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vigor system&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All &lt;/del&gt;characters &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;start out with 10 vigor points, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each stage costs a certain amount of vigor&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once a character runs &lt;/del&gt;out &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of vigor&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you cannot use them &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the next stage. Vigor is only consumed within each zone but resets between tow&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When looking for &lt;/del&gt;a support &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character&lt;/del&gt;, you will want to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stick with Verina or Baizhi&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both apply similar buffs to the party and Baizhi is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free character that everyone &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receive from playing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The only downside with Baizhi is that her buffs will only apply to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next character you swap her &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while Verina will buff everyone &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the team&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both are very viable options and Baizhi &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;absolutely &lt;/del&gt;viable if you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;don’t have Verina yet&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After meeting with Changli &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;having a long dialogue with her&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players are required to move around with Changli and interact with various NPC in Mt&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Firmament for the next section &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quest, which is quite straight forward. The entire quest takes around 2 hours without skipping any dialog&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The best primary echo option here will be Impermanence Heron which does have &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moonlit Clouds &lt;/del&gt;Sonata Effect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well. When activated&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Impermanence Heron allows Yangyang &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;transform into the &lt;/del&gt;echo&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, allowing her &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fly during battle &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unleash Havoc Damage with its breath attack&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By long&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pressing the echo attack, Yangyang remains transformed, dealing additional Havoc Damage. When the primary attack connects, Yangyang gains 10 Resonance Energy , &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the next character entering the field receives &lt;/del&gt;a damage boost &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for 15 seconds &lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Boss Guides Lampylumen Myriad Boss Tempest Mephis Boss Mech Abomination Boss Inferno Rider Boss Bell&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Borne Geochelone Boss Dreamless Boss (Weekly Boss) How To Defeat Scar (And Get Unending Destruction) Sentinel Jue Boss Weekly Boss &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When considering weapons for Yangyang, you’ll want to know what sort of build you are going for. In a hybrid role for her, you’ll want to use the Emerald of Genesis 5-star weapon. Emerald of Genesis will increase Energy Regen by 12.8%, and her attack will be increased by 6% when the Resonance Skil is released. The attack buff can stack up to 2 times and last 10 seconds. This is a very solid choice for Yangyang and will perfectly suit a hybrid role for her.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For your primary echoes, you’ll want to use Tempest Mephis or Thundering Mephis. These are both transformation echoes that will enable Yuanwu to channel the echo to deal Electro Damage. Tempest Mephis will increase Yuanwu’s Electro Damage by 12% and his Heavy Attack Damage by 12% for 15 seconds once it has used all attacks. Thundering Mephis will throw out multiple attacks and increase Electro Damage by 12% as well and Resonance Liberation Damage will increase by 12% for 15 seconds as well. Both options here are going to be your best bet on a primary echo for Yuanwu, as they are going to amp up his overall Electro Damage while also providing nice damage bonuses to other parts of his kit.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;By using the Chronosorter nearby and moving the marker all the way to the left side, players will be able to fix the Weiqi board , and will notice various mirage NPC&#039;s appear. As players are interacting with these mirages, they will be eventually interrupted by Fractsidus enemies, and will need to defeat them. In this battle, players will be able to use a trial version of Changli. Upon defeating them, players will go through another cutscene and move them inside the Sonoro Sphere por&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Throughout its three pre-release phases—technical test, CBT1, and CBT2— &lt;/ins&gt;[https://wutheringwavesoutpost.com&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/ &lt;/ins&gt;Wuthering Waves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Echoes guide&lt;/ins&gt;|https://wutheringwavesoutpost.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Com&lt;/ins&gt;/] Waves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;underwent significant changes to its gameplay and visuals. Among these revisions&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most notable involved &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reimagining &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popular Resonators &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;NPCs. This list introduces seven of the most prominent character revamps since &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;global launch, sorted from minor &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;major transformati&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The key to success in the Tower of Adversity is having a few key teams with powerful characters that can adapt to multiple types of enemies. At a bare minimum, you will need two built teams, but you&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll have an easier time with three . The first few stages of each zone consist of increasingly difficult TD mobs, while the last stage is a boss fight. Develop your teams accordin&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This echo is similar to Havoc Dreadmane in terms &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;design&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, it has got the upper hand when it comes &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting &lt;/ins&gt;damage. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A good option if you &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just starting&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it rarely leaves an impact on the battle&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It has the Freezing Frost sonata eff&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wuthering Waves &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an exciting open-world video game created by Kuro Game Studio that &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;presented against &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;backdrop &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a post-apocalyptic world. The game is all about a new battle concept where characters fight by calling out an echo who helps them for a short t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By focusing on tuning your Echoes and optimizing your character builds&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll be better prepared to face the escalating challenges of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower of Adversity. This approach enhances your team&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;performance and helps you navigate the tower’s tough stages with greater e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another good choice for a hybrid build weapon will be the Lunar Cutter 4-star. This will give Yangyang 6 stacks of a buff named Oath when entering battle&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Every Oath stack will increase her attack by 2% &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be triggered 1 time every 12 seconds . Every 2 seconds , the Oath buff will go down by 1 stack &lt;/ins&gt;, but when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeating an enemy, all stacks will be replenished. This is a good choice if you’re looking to keep Yangyang’s time on the field to a bare minimum&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;since Yangyang can use her kit fairly quickly &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effectively, &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is going to be &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;really nice option to keep her field time optimal for other characters do start dealing some heavy damage and gain her outro skill buff.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite her extensive redesign &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;initial appearance as a playable character in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tech test, Camellya&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;status as a playable character has not been confirmed. Nevertheless&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she remains a prominent name among &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rumored upcoming playable charact&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most TD mobs tend to spread out across &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battlefield, so characters &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can pull them into a single location can make a big difference&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Focus on developing Jiyan &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jianxin &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or Yangyang &lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resonance abilities &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maximize their crowd control potent&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Of course, Jinhsi&#039;s signature weapon will give you the most value for her as it not only gives you 12 percent DMG by default, but also increases your Resonance Skill DMG by up to &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whopping 48 perce&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once the Tacet Discords (monsters) have been defeated by you, these echoes are created using the leftover frequencies&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These echoes are a key part of the &lt;/ins&gt;characters&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; strength &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can help you win battles against difficult opponents&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To help you figure &lt;/ins&gt;out &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the best echo for you&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here is a comprehensive tier list &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ech&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you are seeking &lt;/ins&gt;a support &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;role for Yangyang&lt;/ins&gt;, you will want to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use the Originite: Type II 3-star weapon&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even though it isn’t &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;higher-rated weapon, this one &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;restore 10% health when &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resonance Liberation is used&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This can be triggered 1 time every 20 seconds and, while it won’t be &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hardest hitter &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the options&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it can at least provide some nice support &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top of being easily obtained&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unfortunately, this &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the only &lt;/ins&gt;viable &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support weapon available for Yangyang&#039;s healing build but it still gets the job done &lt;/ins&gt;if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is something &lt;/ins&gt;you&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;re looking to try out&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thanks to consistent feedback from testers &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players during the Closed Beta Tests (CBT)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Verina received the redesign she deserved&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This redesign has solidified Verina&#039;s position as one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most influential Resonators in Wuthering Waves &#039; rost&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When using &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rejuvenating Glow &lt;/ins&gt;Sonata Effect, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll want her main echo &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be Bell-Borne Geochelone. This &lt;/ins&gt;echo &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will deal Ice Damage &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearby enemies based on Yangyang’s defense &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will generate a Bell-Borne Shield that lasts for 15 seconds &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Bell&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Borne Shield grants damage reduction to all characters &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will provide &lt;/ins&gt;a damage boost &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to the team as well. It will vanish after Yangyang is hit three times &lt;/ins&gt;.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taoqi specializes in high&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defense stats. When attacked, she can summon a shield with three Rocksteady charges. When you switch to another character, the shield goes with them. Every time the character is attacked, the shield loses one Rocksteady charge to reduce damage. In addition, Taoqi can amplify the Resonance Skill Damage for the incoming Resona&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When considering weapons for Yangyang, you’ll want to know what sort of build you are going for. In a hybrid role for her, you’ll want to use the Emerald of Genesis 5-star weapon. Emerald of Genesis will increase Energy Regen by 12.8%, and her attack will be increased by 6% when the Resonance Skil is released. The attack buff can stack up to 2 times and last 10 seconds. This is a very solid choice for Yangyang and will perfectly suit a hybrid role for her.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GiselleWinder1</name></author>
	</entry>
	<entry>
		<id>https://lospoderosos.com/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;diff=31953&amp;oldid=prev</id>
		<title>ChanaKreitmayer en 22:05 14 abr 2026</title>
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		<updated>2026-04-14T22:05:15Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 22:05 14 abr 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Línea 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The key to success &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Tower of Adversity is having &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few key teams with powerful characters &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can adapt &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiple types &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemies&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At a bare minimum, you &lt;/del&gt;will need &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two built teams, but you&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll have an easier time with three . The first few stages of each zone consist of increasingly difficult TD mobs, while the last stage is a boss fight. Develop your teams accordin&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another good choice for a hybrid build weapon &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lunar Cutter 4-star&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This will give Yangyang 6 stacks of a &lt;/del&gt;buff &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;named Oath when entering battle. Every Oath stack will &lt;/del&gt;increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her attack by 2% and can be triggered 1 time every 12 seconds &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Every 2 seconds , &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oath buff will go down by 1 stack &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but when defeating an enemy&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all stacks will be replenished&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a good choice if you’re looking to keep Yangyang’s time on the field to a bare minimum, &lt;/del&gt;since &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yangyang &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use her kit fairly quickly and effectively&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;going to be a really nice option to keep her field time optimal &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other characters do start dealing some heavy damage and gain her outro skill buff.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The final 5-star option is going to be Lustrous Razor. It is one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other &lt;/del&gt;early &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5-star weapons available and is the easiest &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5-star weapons to obtain. Lustrous Razor will increase Energy Regen by 12% and when the Resonance Skill is used, Jinshi’s Resonance Liberation damage is increased by 7% . This can stack up to 3 times and will last for 12 seconds . Lustrous Razor is a great choice, in particular for Jinshi as she will need help with Energy Regen and this weapon is capable &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;providing incredible assistance.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wuthering Wave &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a soft-spoken Resonator who specializes in hand-to-hand combat&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite his modest demeanor&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu has managed to capture the curiosity &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;admiration of many in Jinzhou&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He is something of an enigma&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with his &lt;/del&gt;past &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shrouded &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mystery&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rumors fly rampant around Jinzhou about his wealth&lt;/del&gt;, his &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choice of tea&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how he turned around his once-struggling &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Leihuangquan Master&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a martial art named for its resemblance to lightning &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thunder. As &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teenager, Yuanwu was focused on developing raw power&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;During &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;martial arts competition, one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his opponents used his passion against him and goaded him into a trap&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which led to him punching through the boxing equipment, disqualifying him from the competition and expelling him from &lt;/del&gt;the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you are seeking &lt;/del&gt;a support &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;role for Yangyang&lt;/del&gt;, you will want to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Originite: Type II 3-star weapon. Even though it isn’t &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;higher-rated weapon, this one &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;restore 10% health when &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resonance Liberation &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used. This can be triggered 1 time every 20 seconds and, while it won’t be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hardest hitter &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the options&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it can at least provide some nice support &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top of being easily obtained&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unfortunately, this &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the only &lt;/del&gt;viable &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support weapon available for Yangyang&#039;s healing build but it still gets the job done &lt;/del&gt;if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is something &lt;/del&gt;you&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;re looking to try out&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinshi might take a little bit of work to get the hang of in [https://wutheringwavesoutpost.com/ Wuthering Waves Echoes guide|https://wutheringwavesoutpost.com/] Waves . She isn’t overly quick, but she makes up for it in how hard she is capable of hitting. She’s got some incredible synergy &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other 5-star characters &lt;/del&gt;and&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, when paired &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other high-end weapons&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she’s going &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be doing a lot of damage to enemies. The only thing you’ll need to keep in mind after building her up is to go ahead &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level up her stats &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her character menu&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These stat bonuses aren’t huge right out &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gate&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but they do add up and become a delightful little bonus when using her&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/del&gt;&amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu Boxing Gym differentiates itself from other gyms by prioritizing a balance between body and mind for its practitioners, with an emphasis on a comfortable environment&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After each training session&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu personally prepares a pot of tea &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relax &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;athlete&#039;s bodies &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minds&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He pairs different teas with different workouts and martial art forms depending on their needs&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as supporting circulation &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reducing fati&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After a dialogue, they will need to head back to Hongzhen and ask various NPC about the explorer, until they meet a young woman &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fuling&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and will have another long dialougue between her and explorer &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To get the best out &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinshi’s kit&lt;/del&gt;, you’ll want to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stick with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Celestial Light Sonata Effect&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This ensures that Jinshi deals a ton &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spectro damage while in combat &lt;/del&gt;and will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buff her Intro Skill as well &lt;/del&gt;when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she’s brought in after another character&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you’ve equipped &lt;/del&gt;2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echoes with Celestial Light, Jinshi will receive a &lt;/del&gt;10&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;% spectro damage boost&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With all 5 echoes of Celestial Light, she &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receive &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30% Spectro damage boost upon using &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Intro Skill &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are a few other options for her&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like combining Celestial Light’s Sonata Effect with the Lingering Tunes &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moonlit Clouds effects&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But overall, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full 5 echoes with Celestial Effect &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;serve Jinshi much better &lt;/del&gt;and will increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her &lt;/del&gt;overall damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After doing so&lt;/del&gt;, players will be able to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move forwards and investigate &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;familiar mirage&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forward them to the Changli&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;point of view&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players &lt;/del&gt;will need to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move forward as Changli, while defeating the TD on her way, and clear the roadblock with flaming flower again&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After some dialogue, now on &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;side&lt;/del&gt;, players will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;connect the light beams inside the mechanism again&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It is a little bit more complicated than previous side&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however still quite straightforward. Players &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need to use the Levitator to put the light prisms on the correct locations to direct &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;light beam before rotating t&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As with many companion quests &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://wutheringwavesoutpost.com Wuthering Waves builds|https://wutheringwavesoutpost.com/] Waves , Changli&#039;s quest features engaging cutscenes, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unique storyline, and various puzzles and mysteries &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;add depth &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the experience. Completing &quot;Immortal Blaze&quot; not only enriches the player&#039;s knowledge &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changli but also provides additional rewards and insights into the game&#039;s lore&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here’s how players &lt;/ins&gt;will need &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to navigate and complete this qu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Belle Poppy Locations Wintry Bell Locations Scarletthorn Ore Locations Coriolus Locations Floramber Ore Locations Lampylumen Ore Locations Pavo Plum Locations Loong&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Pearl Locations Violet Coral Locations Lanternberry Locations Nova Locations Sword Acorus Locations Firecracker Jewelweed Locat&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hybrid Support : Flexible characters with strong intro-outro attacks &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;help you maximize &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effectiveness of your teams&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These characters can not only inflict damage on their own but also &lt;/ins&gt;buff &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your team to &lt;/ins&gt;increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their damage output&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Three of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most popular Hybrid Support characters are Jianxin&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yinlin&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Mortefi&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yinlin &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;particularly effective &lt;/ins&gt;since &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her attacks &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage multiple enemies simultaneously&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crucial &lt;/ins&gt;for the early &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stages &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Advers&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That said, the best thing about Jiyan&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Story quest &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that it&#039;s so well written&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s often funny and lighthearted, but when it becomes serious&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s genuinely touching &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emotional&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alongside this&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players get a glimpse into Jiyan&#039;s &lt;/ins&gt;past &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the struggles he&#039;s suffered through, which makes the emotional scenes &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Story quest feel that much more real&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In general&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players are likely to come out of &lt;/ins&gt;his &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Companion Story feeling much closer to him&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even hoping to see more from him in the future. It&#039;s an ideal place for a Companion Story to &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Tower of Adversity runs on &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vigor system. All characters start out with 10 vigor points&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each stage costs &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certain amount of vigor&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character runs out &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vigor&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you cannot use them for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next stage. Vigor is only consumed within each zone but resets between tow&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When looking for &lt;/ins&gt;a support &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character&lt;/ins&gt;, you will want to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stick with Verina or Baizhi. Both apply similar buffs to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party and Baizhi is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free character that everyone &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receive from playing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game. The only downside with Baizhi &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that her buffs will only apply to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next character you swap her &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while Verina will buff everyone &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the team&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both are very viable options and Baizhi &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;absolutely &lt;/ins&gt;viable if you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;don’t have Verina yet&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;After meeting &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Changli &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;having a long dialogue &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players are required &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move around with Changli &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interact with various NPC &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mt&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Firmament for the next section &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quest&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is quite straight forward&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The entire quest takes around 2 hours without skipping any dialog&lt;/ins&gt;&amp;lt;br&amp;gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best primary echo option here will be Impermanence Heron which does have the Moonlit Clouds Sonata Effect as well&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When activated&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Impermanence Heron allows Yangyang &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;transform into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo, allowing her to fly during battle &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unleash Havoc Damage with its breath attack&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By long-pressing the echo attack, Yangyang remains transformed, dealing additional Havoc Damage. When the primary attack connects, Yangyang gains 10 Resonance Energy &lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the next character entering the field receives a damage boost for 15 seconds .&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Boss Guides Lampylumen Myriad Boss Tempest Mephis Boss Mech Abomination Boss Inferno Rider Boss Bell-Borne Geochelone Boss Dreamless Boss &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weekly Boss&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;How To Defeat Scar &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And Get Unending Destruction) Sentinel Jue Boss Weekly Boss &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When considering weapons for Yangyang, you’ll want to know what sort &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build you are going for. In a hybrid role for her&lt;/ins&gt;, you’ll want to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Emerald of Genesis 5-star weapon&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Emerald &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genesis will increase Energy Regen by 12.8%, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her attack &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be increased by 6% &lt;/ins&gt;when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Resonance Skil is released&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The attack buff can stack up to &lt;/ins&gt;2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;times and last &lt;/ins&gt;10 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seconds&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is a very solid choice for Yangyang and &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perfectly suit &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hybrid role for &lt;/ins&gt;her.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For your primary echoes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll want to use Tempest Mephis &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thundering Mephis&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These are both transformation echoes that will enable Yuanwu to channel &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo to deal Electro Damage. Tempest Mephis will increase Yuanwu’s Electro Damage by 12% and his Heavy Attack Damage by 12% for 15 seconds once it has used all attacks. Thundering Mephis &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;throw out multiple attacks and increase Electro Damage by 12% as well &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resonance Liberation Damage &lt;/ins&gt;will increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by 12% for 15 seconds as well. Both options here are going to be your best bet on a primary echo for Yuanwu, as they are going to amp up his &lt;/ins&gt;overall &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro Damage while also providing nice &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonuses to other parts of his kit&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By using the Chronosorter nearby and moving the marker all the way to the left side&lt;/ins&gt;, players will be able to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fix &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weiqi board &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;notice various mirage NPC&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;appear&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As players are interacting with these mirages, they will be eventually interrupted by Fractsidus enemies, and &lt;/ins&gt;will need to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeat them&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle&lt;/ins&gt;, players will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use a trial version of Changli&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Upon defeating them&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;go through another cutscene and move them inside &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sonoro Sphere por&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ChanaKreitmayer</name></author>
	</entry>
	<entry>
		<id>https://lospoderosos.com/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;diff=31744&amp;oldid=prev</id>
		<title>Kattie5366: Página creada con «&lt;br&gt;The key to success in the Tower of Adversity is having a few key teams with powerful characters that can adapt to multiple types of enemies. At a bare minimum, you will need two built teams, but you&#039;ll have an easier time with three . The first few stages of each zone consist of increasingly difficult TD mobs, while the last stage is a boss fight. Develop your teams accordin&lt;br&gt;&lt;br&gt;Another good choice for a hybrid build weapon will be the Lunar Cutter 4-star. This…»</title>
		<link rel="alternate" type="text/html" href="https://lospoderosos.com/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;diff=31744&amp;oldid=prev"/>
		<updated>2026-04-14T18:32:45Z</updated>

		<summary type="html">&lt;p&gt;Página creada con «&amp;lt;br&amp;gt;The key to success in the Tower of Adversity is having a few key teams with powerful characters that can adapt to multiple types of enemies. At a bare minimum, you will need two built teams, but you&amp;#039;ll have an easier time with three . The first few stages of each zone consist of increasingly difficult TD mobs, while the last stage is a boss fight. Develop your teams accordin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another good choice for a hybrid build weapon will be the Lunar Cutter 4-star. This…»&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nueva&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;The key to success in the Tower of Adversity is having a few key teams with powerful characters that can adapt to multiple types of enemies. At a bare minimum, you will need two built teams, but you&amp;#039;ll have an easier time with three . The first few stages of each zone consist of increasingly difficult TD mobs, while the last stage is a boss fight. Develop your teams accordin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another good choice for a hybrid build weapon will be the Lunar Cutter 4-star. This will give Yangyang 6 stacks of a buff named Oath when entering battle. Every Oath stack will increase her attack by 2% and can be triggered 1 time every 12 seconds . Every 2 seconds , the Oath buff will go down by 1 stack , but when defeating an enemy, all stacks will be replenished. This is a good choice if you’re looking to keep Yangyang’s time on the field to a bare minimum, since Yangyang can use her kit fairly quickly and effectively, this is going to be a really nice option to keep her field time optimal for other characters do start dealing some heavy damage and gain her outro skill buff.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The final 5-star option is going to be Lustrous Razor. It is one of the other early 5-star weapons available and is the easiest of the 5-star weapons to obtain. Lustrous Razor will increase Energy Regen by 12% and when the Resonance Skill is used, Jinshi’s Resonance Liberation damage is increased by 7% . This can stack up to 3 times and will last for 12 seconds . Lustrous Razor is a great choice, in particular for Jinshi as she will need help with Energy Regen and this weapon is capable of providing incredible assistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wuthering Wave &amp;#039;s Yuanwu is a soft-spoken Resonator who specializes in hand-to-hand combat. Despite his modest demeanor, Yuanwu has managed to capture the curiosity and admiration of many in Jinzhou. He is something of an enigma, with his past shrouded in mystery. Rumors fly rampant around Jinzhou about his wealth, his choice of tea, and how he turned around his once-struggling &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yuanwu is a Leihuangquan Master, a martial art named for its resemblance to lightning and thunder. As a teenager, Yuanwu was focused on developing raw power. During a martial arts competition, one of his opponents used his passion against him and goaded him into a trap, which led to him punching through the boxing equipment, disqualifying him from the competition and expelling him from the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you are seeking a support role for Yangyang, you will want to use the Originite: Type II 3-star weapon. Even though it isn’t a higher-rated weapon, this one will restore 10% health when the Resonance Liberation is used. This can be triggered 1 time every 20 seconds and, while it won’t be the hardest hitter in the options, it can at least provide some nice support on top of being easily obtained. Unfortunately, this is the only viable support weapon available for Yangyang&amp;#039;s healing build but it still gets the job done if it is something you&amp;#039;re looking to try out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Jinshi might take a little bit of work to get the hang of in [https://wutheringwavesoutpost.com/ Wuthering Waves Echoes guide|https://wutheringwavesoutpost.com/] Waves . She isn’t overly quick, but she makes up for it in how hard she is capable of hitting. She’s got some incredible synergy with other 5-star characters and, when paired with other high-end weapons, she’s going to be doing a lot of damage to enemies. The only thing you’ll need to keep in mind after building her up is to go ahead and level up her stats in her character menu. These stat bonuses aren’t huge right out of the gate, but they do add up and become a delightful little bonus when using her.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Yuanwu Boxing Gym differentiates itself from other gyms by prioritizing a balance between body and mind for its practitioners, with an emphasis on a comfortable environment. After each training session, Yuanwu personally prepares a pot of tea to relax the athlete&amp;#039;s bodies and minds. He pairs different teas with different workouts and martial art forms depending on their needs, such as supporting circulation and reducing fati&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After a dialogue, they will need to head back to Hongzhen and ask various NPC about the explorer, until they meet a young woman (Fuling) and will have another long dialougue between her and explorer (Wu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To get the best out of Jinshi’s kit, you’ll want to stick with the Celestial Light Sonata Effect. This ensures that Jinshi deals a ton of Spectro damage while in combat and will buff her Intro Skill as well when she’s brought in after another character. When you’ve equipped 2 echoes with Celestial Light, Jinshi will receive a 10% spectro damage boost. With all 5 echoes of Celestial Light, she will receive a 30% Spectro damage boost upon using her Intro Skill . There are a few other options for her, like combining Celestial Light’s Sonata Effect with the Lingering Tunes or Moonlit Clouds effects. But overall, the full 5 echoes with Celestial Effect will serve Jinshi much better and will increase her overall damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After doing so, players will be able to move forwards and investigate the familiar mirage, which will forward them to the Changli&amp;#039;s point of view. Players will need to move forward as Changli, while defeating the TD on her way, and clear the roadblock with flaming flower again. After some dialogue, now on this side, players will need to connect the light beams inside the mechanism again. It is a little bit more complicated than previous side, however still quite straightforward. Players will need to use the Levitator to put the light prisms on the correct locations to direct the light beam before rotating t&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kattie5366</name></author>
	</entry>
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