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All The Hints About Death Stranding 2 So Far

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To help the player feel not so alone, or bored while walking, a music player should be integral for the sequel. The game needs to pick the licensing rights to the songs it wants carefully, as some songs may not be to everyone’s taste, but one would think the advanced technology in Death Stranding 2 guide Stranding , one would invent a music pla


Death Stranding is a game that manages to defy all genres and carve its own path. Although many of its elements, including stealth and even the strand-like features, have been found in other games, Hideo Kojima manages to bring them together to craft a unique experience. It appears that he is ready to do it again, as he has been dropping many clues that fans have been interpreting as signs of an incoming Death Stranding seq

As for the narrative and characters, I’m happy for more needless celebrities to fill the ranks and provide us with a story that makes no sense, but we happily come along for the ride anyway. Some of my casting choices include Ryan Gosling, Emma Stone, Anya Taylor-Joy, Jonah Hill, Matthew McConaughey, Jared Leto, Brendan Fraser, and Adam Sandler. Let’s get weird. I’d be more than satisfied with more of the same, but with Kojima we know the end result will be something else entirely. Just look at Metal Gear Solid - across five main entries and several spin-offs not one of them has the same underlying formula. Stealth, the CODEC, and a few other systems remain untouched, but there are always unexpected new ideas front and centre making each game fundamentally distinct.


While settings are important in most games, it is the main attraction in Death Stranding . Although there are enemies to contend with, including terrorists and MULEs, most of a player's time will be spent attempting to navigate the dystopian terrain without damaging their precious cargo. Sloping mountains can lead to Sam Bridges tumbling over , and rivers are impassable obstacles until players find the right to


Despite being a master of boss fights, Hideo Kojima left behind the roots of his Metal Gear boss fights for something more intimate. Boss fights in Death Stranding are few and far between, and mostly play the same, with the player not needing to think so much as to how they will beat their newest adversary. Death Stranding 2 should certainly implement better boss fig


It would be great to see Death Stranding 2 embrace more horror, and truly freak the players out as they try and get past BT areas. The creatures themselves are pretty scary, and it would be interesting to see how Kojima and his team could make the threat of BTs even wo


More recently, Kojima has been dropping his own hints about a possible Death Stranding sequel. In September, around the time of the Tokyo Game Show , an image featuring the silhouette of a woman's face along with the words "Who Am I?" and the Kojima Productions logo was seen floating around the internet. During the PAX Aus gaming event in October, attendees spotted a QR code that, if scanned, leads to a poster hosted by Kojima Productions. The poster features Elle Fanning's face, along with the words "Where Am I?" and "A Hideo Kojima Game X Elle Fanni


Kratos has come a long way from being a ruthless God-Killer, and the reviled god of war in the Greek Pantheon. When Kratos continues his journey as a father and a grieving husband in God of War: Ragnarok , he is still far more reserved and trying his hardest to keep his rage bound to his closed heart. However, his emotion is told beautifully in his e


Other than the Cliff Unger sections of Death Stranding , and the added missions for Death Stranding: Directors Cut , there wasn’t much the game offered in combat levels. Combat levels add a unique engagement, in which the player has the freedom to choose their path forward. Whether it’s stealth or otherwise, guns blazing, or not, combat sections offer something fun for play

This kind of scenery is more akin to what one would expect from Iceland. It has had its landscape uniquely shaped by millennia of volcanic activity and geological forces that have created steep mountains and deep fjords. This comes as no surprise, as Kojima's travels have taken him to the tiny European country, which is also where he discovered the music of Low Ro


The upcoming game appears to embrace a slightly new setting. Unlike the first game which had Sam outdoors at almost all times, Death Stranding 2 seems to embrace indoor environments much more. Fragile is seen sneaking down corridors and through vents, not unlike Snake in Metal Gear Solid . This is a direction that franchise seems to have been going in since the release of Death Stranding Director's Cut , which also features more indoor environme


Unless it involved throwing Sam’s bodily fluids, there wasn’t much versatility in the way players could fight. Most of the fights with BTs would end with Sam running out of gear, and patiently waiting for other dimensional Sam players to throw more ammunition. It made the fighting feel familiar and not exactly engag