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Death Stranding 2: Actors Who Should Appear In The Sequel

De Proyecto Aguacate


Among even the most avant-garde tabletop RPGs, few match Death Stranding’s strange surrealism . A version of America that looks like Iceland, that one can walk across in a few hours, could be considered part of that surrealism. The void of animal life and the presence of ghosts and cargo-mad delivery personnel add to that feeling as well. Even before the pandemic forced people to question their notion of reality and realize that human vulnerability to disease crosses the borders drawn on maps, Kojima saw the changes taking place, and made a game to reflect those. The USA was chosen as a setting both for its highly visible role in world politics, and due to the obvious, growing polarization among its people. It is almost a given to note than any modern story about a post-apocalyptic future carries a metaphor for climate change, and likewise Death Stranding’s inhospitable America can also be seen through that l


Nevertheless, fans can expect to see Kojima continue his cryptic marketing campaign throughout 2023. Last year, he began teasing fans with posters featuring performers such as Shioli Kutsuna and Elle Fanning , though it is not yet known what role they will play. It is nearly impossible to predict what direction the enigmatic Death Stranding 2 marketing will go next. If gamers want to find out more, they should tune into Brain Structure , which is Kojima's podcast on Spot


If Death Stranding 2 wants to build upon the greatness of the first Death Stranding game, then it should include more combat levels, and segments where the player has to survive and fight their way through to the next part of the mission that they are on. It tests both character and player in their skills to fi


Since the infamously scary PT arrived to tease a Silent Hill reboot from Hideo Kojima, fans have been mighty impressed with the legendary game creator’s knack for horror. Some of these scary elements were adapted and used for Death Stranding , like the mechanics involved in hiding and running from BTs. Yet, there can always be m


To help the player feel not so alone, or bored while walking, a music player should be integral for the sequel. The game needs to pick the licensing rights to the songs it wants carefully, as some songs may not be to everyone’s taste, but one would think the advanced technology in Death Stranding , one would invent a music pla


Kojima has said that he considered casting Keanu Reeves as Death Stranding villain Cliff, a role that went to Mads Mikkelsen. Kojima's affinity for Mikkelsen has been well-documented, but there's still room for Reeves in Kojima's cinematic Death Stranding narrative . Reeves is no stranger to video games or sci-fi stories, and his casting would add to a potential sequel's prestige and star po


When it comes to co-op, developers should look no further than Dark Souls . It’s one of the perfect examples of co-op, where players can willingly choose who joins them for their adventure. Players can be given warnings through messages, items from allies, and challenged with an invasion. These features would help Death Stranding 2 to become far more immersive and co-op frien

Some vehicles are pretty difficult to turn with, and drifting is practically impossible. It would be a great addition for Death Stranding 2 Lore Stranding 2 to include not only more vehicles but better ways for them to drive and st


It's unclear which of Kojima's favorite actors would be invited to join the Death Stranding universe if there were a sequel, but there are some performers who feel especially suited to starring in a Kojima game. From actors Kojima has worked with before to some who may not be aware of his work, here are the actors who would be the best additions to Death Stranding


As it stands with the first Death Stranding , co-op is more passive multiplayer than anything else. Players can throw down signs, or leave things behind like parcels, bridges, and vehicles, but it still makes the world feel rather empty. As the only physical Sam , players may want something m


While the landscape of Death Stranding looks nothing like the America we know today, the changes are mostly explained by Death Stranding’s Timefall phenomenon, apart from the smaller scope of the map. After the titular incident called the Death Stranding took place, the barrier between the world of the living and the dead weakened. Timefall was one of the accompanying symptoms, a form of rain that causes whatever it falls on to age rapidly. In gameplay terms, Timefall can erode the integrity of Sam’s containers, which imperils the cargo within them. The Timefall could also be the reason for the absence of animals in Death Stranding’s America as well as the changes to the landscape. Porters wear protective gear to avoid Timefall aging them prematurely, a process that shapes the backstory of the character of Fragile and her vendetta against Hi


This extremely alien and unrecognizable vision of America arguably strengthens the game’s themes, instead of conflicting with them. Death Stranding’s resemblance to Iceland does not appear to be accidental. A PBS Nature episode called Iceland: Fire and Ice notes that " Iceland is a mere child in geologic terms ." Death Stranding predicted the future in a variety of ways, but with its geography, it reaches into the ancient past of the Earth. The game imagines an America reshaped by geological processes, with countless years compressed into the mere decades since the Death Stranding event took place thanks to the influence of Timefall. The literal imagery of America is not recognizable to players familiar with the real-world country, while the game’s themes symbolize an America that is becoming something unrecognizable thanks to increasing polarization, as the population is spiritually separated by insurmountable political divi