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CyberPunk: The 10 Most Infamous Video Game Releases Of All Time

De Proyecto Aguacate


Though Halo: The Master Chief Collection is now considered one of the greatest game collections there is, that wasn’t always the case. Although the collection featured updated versions of the first four games in the beloved series , there were so many issues when it was first launc


The NPC behavior in Cyberpunk 2077 Attributes|https://Cyberpunk2077pedia.com/ 2077 is quite frustrating, with the characters disappearing if adequate attention is not given to them. The botchy behavior by such NPCs is courtesy of the game’s unpolished release, an aspect that Take-Two owner Strauss Zelnick has hugely criticized . However, with the existence of the Alternate Crowd Behavior and Other Tweaks mod by TemplarGFX, this frustrating aspect can be somewhat mana


Allowing players to teleport ahead a little distance can help them in getting unstuck and can also come in handy when wanting to infiltrate places that do not seem to have an entry in sight. It also has a neat feature of sliding the camera forward to look at what lies beyond the wall, thereby saving the player from landing himself/herself in an ambush or hurling himself/herself from the thirtieth floor of a high-rise build


There was so much excitement surrounding Fallout 76 , as all of the marketing leading up to the game made it look like one of the most exciting open worlds ever found in an RPG where choices really mattered . But the end result fell short of expectati


The facts are very simple - this is a PS4 game we’re being told not to play on the PS4. Scratch that, it’s a triple-A PS4 game with a huge hype cycle and massive marketing campaign that we’re being told not to play on PS4. You can still buy it, of course. I don’t know if the PS Store can detect the difference between a PS4 and a PS4 Pro, but putting out a tweet essentially saying "you can buy this, but don’t," is horrifically anti-consumer. There are definitely players who are going to buy this on their regular PS4s - PS5s are notoriously hard to get and for literally every other game, the standard PS4 works. I know, I had the base version of the console last gen and had zero issues with its performance aside from it running a little loud. These players will be buying it because if they want to play Cyberpunk 2077, they have no other options, and they might not have even seen the tweet telling them not to. It’s reasonable for a player to assume that if a game is available to buy on the PS4, it will work on the PS4. We should be outraged that CDPR and Sony are selling these folk an unplayable experie


CD Projekt Red was able to do something that many developers wish to achieve: make a card game within their game that's fun enough for people to invest hundreds of hours into. From the Witcher games, Gwent was born and is one of the biggest deck-building virtual card games out there. Today, March 8, Gwent received its 8.3 update . Here's the full list of Gwent patch no


Yet again commenting on the bugs and glitches that are riddled throughout Cyberpunk 2077 , this meme is almost the best of them all, as it uses a perfectly apt screenshot and caption from Spider-Man


Another problem comes down to hype, as the hype train for certain games builds and builds until it can't live up to players' expectations. However, one thing many of the games have in common is that though they all had poor releases, many of the problems have been ironed out by now, and they’re now decent games for the most p


One look at Cyberpunk 2077 on PS4 and you can see why. It’s locked at 30fps, but the world is also completely empty. The NPCs and cars in the game at launch were fairly dull and predictable, disappearing or resetting as soon as you turned away and looked back, but the PS4 version seems to have removed all but the most essential ones entirely. It’s a ghost town, and regardless of my own thoughts on Cyberpunk 2077’s quality or themes, it’s clear that this is a shadow of the game it once was. Not even a shadow of its looming potential - the game seems to work on a basic ‘does not crash’ level, but aside from that it’s demonstrably worse than it was at launch. I’d love to hear an explanation for why it was finally deemed okay to sell now, when the game is so obviously not ready that it’s being sold with a warning that it’s not actually going to work on the console it is currently being sold for. The conspiracy theory that Sony is pissed CDPR left it carrying the can for refunds doesn’t ring true for me - if that was the case, I doubt it would be back on the store


Being a direct sequel to James Cameron’s Aliens and skilfully ignoring the terrible sequels that came after, Alien: Colonial Marines was shaping up to be one of the greatest horror shooters in the ge


The game was a grind, which is somewhat typical for EA releases. On top of that, it was so buggy that it ironically worked out in the player’s favor, as it saw players be able to start out with the most powerful weapon, meaning gamers didn’t have to purchase EA’s treacherous loot bo